Online Software Engineer - Vancouver, BC, Canada - Electronic Arts

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    Description

    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL hockey, and EA SPORTS UFC.

    The Online Software Engineer will help build networked gameplay experiences for EA SPORTSTM. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

    Your Responsibilities:

    • You will develop technical solutions for online game features.
    • You will do full stack development working on both game client and backend services.
    • You will work with Designers, Artists, and Engineers from other domains.
    • You will work with a proprietary engine to develop stable, scalable, efficient, and shareable code.
    • You will iterate and design improvements to live systems and workflows.
    • You will work with 3rd party and internal software APIs.

    Your Qualifications:

    Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

    • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
    • 3+ years of experience in C++ software development.
    • 3+ years of experience with Client/Server, Peer-to-Peer, and multi-threaded architectures.
    • 1+ years of experience with 3rd party APIs.
    • 1+ years of experience working on Microsoft, and Sony game consoles.
    • 1+ years of experience of real-time game networking.
    • 1+ years of experience with Linux.
    • 1+ years of experience with Visual Studio and knowledge of the debugging tools.
    • 1+ years of experience with source control systems will come in handy.
    • 1+ years of experience with scripting languages (Python, Lua) and interpreted languages (C#).
    • Knowledge of modern database technologies.
    • Knowledge of networking protocols.
    • Knowledge of good software programming practices.

    US COMPENSATION AND BENEFITS

    The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, geographic location, and business or organizational needs.

    BASE SALARY RANGES

    • California (depending on location e.g., Los Angeles vs. Sacramento): $114,200 - $166,200
    • New York (depending on location e.g., Manhattan vs. Buffalo): $99,900 - $166,200
    • Jersey City, NJ: $131,600 - $168,400
    • Colorado (depending on location e.g., Denver vs. Colorado Springs): $99,900 - $141,800
    • Washington (depending on location e.g., Seattle vs. Spokane): $99,900 - $168,400

    Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. #torontohiring #remote

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