Lead Lighting/rendering Td - Toronto, Canada - SPINVFX

SPINVFX
SPINVFX
Verified Company
Toronto, Canada

3 weeks ago

Sophia Lee

Posted by:

Sophia Lee

beBee Recruiter


Description

Responsibilities and Tasks:


  • Work closely with the CG Supervisors to determine the technical approach and requirements needed to achieve the desired look for specific project(s)
  • Collaborate with Lighting Leads to support the technical and creative requirements of the lighting team
  • Work closely with the pipeline team to improve and develop tools, workflows and optimization
  • Problem solve technical issues that come up in a fast moving production environment
  • Provide leadership to floor TD's
  • Collaborate closely with Supervisors of all departments
  • Provide training, mentoring, and documentation of tools and workflows for lighters and upstream artists
  • Develop efficiencies in handing off elements between departments
  • Offer creative and technical solutions on higher complexity tasks
  • Improve the quality and efficiency of rendering to ensure creative goals and schedules are met
  • Test and provide feedback on new tools, software and techniques
  • Develop department initiatives with creative supervisors, and collaborate with pipeline team to ensure initiatives are met

Requirements:


  • 4+ years of work experience in a film/TV post production environment
  • Experience as a lead or supervisor or a senior artist/TD interested in taking on the role
  • Must have a sense of strong team dynamics and positive morale generating style
  • A natural problem solver that is able to juggle priorities
  • Thorough understanding of the various technical and creative aspects of VFX production
  • Complete understanding of 3D principles and production pipelines is essential
  • Technically and creatively astute
  • Able to effectively and collaboratively communicate with people at all levels (technical and nontechnical stakeholders).
  • Strong knowledge of render management software (Tractor)
  • Proficient in python 2.x/3.x
  • Experience or familiarity with Lua is an asset
  • Experience with USD is an asset
  • Experience with Unreal Engine or realtime rendering is an asset
  • Must have a mature approach to software design and implementation
  • Excellent technical knowledge of pathtracer render engines (Renderman, Arnold)
  • Familiarity with with Github and Agile development is an asset
  • Excellent working knowledge of node based DCC's (Katana, Houdini, Nuke) an asset
  • Experience in one or more APIs used commonly in computer graphics would be beneficial ( ie. Maya, Houdini, Katana, Renderman, Nuke)

Benefits:


  • Dental care
  • Extended health care
  • RRSP match

Schedule:

  • Monday to Friday

Work Location:
Hybrid remote in Toronto, ON

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