
Ilias Akhabach
Arts / Entertainment / Publishing
About Ilias Akhabach:
I'm a passionate 3D artist with 3 years of experience in an Archviz company in Paris and a Real-time bachelor's degree. I mainly use Blender for the modelization but I can work with 3ds Max. I mastered renderers like Vray/Corona. I taught myself software for textures like Substance Painter and Photoshop.
I'm passionate about my work, I love what I do, this passion is born from my love of different forms of arts, video games, and cinema.
Experience
CG Generalist & Junior Technical Artist
nfinite in Paris (75)April 2019 to 2022
- Setting up lights using Vray, Blender Cycles, Corona
- Produced photorealistic renders for clients
- Experience using Shader editor in Blender, Creation of specs for scenes used by all the contractors on 3ds Max and Blender
- Reworking model sent by contractors to be suitable with the quality requirements Creation of PBR textures for assets
- Established best practices and procedures to improve the quality of deliverables and efficiency
- Production of technical documentation of different R&D projects
- Did lots of research on lights physics and color and technological watch
Realtime 3D Specialist (Freelance)
HYPERSUIT VR in Paris (75)2018 to 2019
- Working as 3D Artist, and producing assets for Environment Art,
- Modeling and texturing assets for VR Games
- Creation of materials in Unreal Engine 4
- Reworking and optimization existing Unity/UE4 environment to be suitable for VR Games
- Did technological watch
Education
Bachelor en Real Time 3D
HETIC in Montreuil (93)
From 2015 to 2018
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