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Ilias Akhabach

Ilias Akhabach

3D Artist

Arts / Entertainment / Publishing

Montréal, Montréal

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About Ilias Akhabach:

I'm a passionate 3D artist with 3 years of experience in an Archviz company in Paris and a Real-time bachelor's degree. I mainly use Blender for the modelization but I can work with 3ds Max. I mastered renderers like Vray/Corona. I taught myself software for textures like Substance Painter and Photoshop.

I'm passionate about my work, I love what I do, this passion is born from my love of different forms of arts, video games, and cinema.

Experience

CG Generalist & Junior Technical Artist

nfinite in Paris (75)April 2019 to 2022

  • Setting up lights using Vray, Blender Cycles, Corona
  • Produced photorealistic renders for clients
  • Experience using Shader editor in Blender, Creation of specs for scenes used by all the contractors on 3ds Max and Blender
  • Reworking model sent by contractors to be suitable with the quality requirements Creation of PBR textures for assets
  • Established best practices and procedures to improve the quality of deliverables and efficiency
  • Production of technical documentation of different R&D projects
  • Did lots of research on lights physics and color and technological watch

 

Realtime 3D Specialist (Freelance)

HYPERSUIT VR in Paris (75)2018 to 2019

  • Working as 3D Artist, and producing assets for Environment Art,
  • Modeling and texturing assets for VR Games
  • Creation of materials in Unreal Engine 4
  • Reworking and optimization existing Unity/UE4 environment to be suitable for VR Games
  • Did technological watch

Education

Bachelor en Real Time 3D

HETIC in Montreuil (93)

From 2015 to 2018

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