
imran rehman
Technology / Internet
About imran rehman:
Results-driven Software Engineer with expertise in game development, delivering exceptional user experiences and driving impressive user acquisition. Skilled in Phaser. js, React, Unity, CH, and Python Flask, I have successfully developed captivating web-based and mobile games. Proven ability to quickly learn new technologies and adapt to dynamic environments. Achieved milestones, acquiring user bases of 8,000 and 1 million in separate projects.Experienced in optimizing gameplay, implementing innovative mechanics, and designing intuitive user interfaces.Excels in gathering user insights and rapidly implementing requested features. Committed to continuous improvement and pushing boundaries in the ever-evolving gaming industry.
Experience
CRADLE TECHNOLOGIES
Toronto, ON
Software Engineer
11/2022 to 07/2023
- Proficiently developed web-based games utilizing Phaser.js, React, Python Flask, and MongoDB, showcasing technical skills in front-end development, game mechanics, optimization, and database integration.
- Designed engineering specifications, rapidly prototyped and implemented game mechanics, and addressed user issues with quick solutions and bug fixes, demonstrating a strong technical proficiency.
- Showcased leadership abilities as a lead developer, overseeing development, roadmaps, and collaboration with designers, resulting in a user base of 12,000, while leveraging technical skills in game design and project management.
- Transitioned to a Unity Android and C# game project, enhancing technical expertise in game design, optimization, UI development, matchmaking, analytics, and incorporating Web3 connectivity, leading to a user base exceeding 1 million.
- Successfully integrated innovative game mechanics, in-game purchases, and ads, highlighting technical versatility and adaptability to industry trends.
- Rapidly learned and implemented new technologies to meet project demands, demonstrating agility and adaptability to evolving technical landscapes.
- Generated comprehensive reports and designed UI to track and visualize user actions, showcasing technical proficiency in data analytics and UI design.
TECHZENIK
Old Toronto, ON
Software Engineer Intern
01/2022 to 09/2022
- Created and integrated Unity webGL game into Angular Frontend using C# for product subscribers.
- Developed API endpoints in Django REST framework that support CRUD operations to save game progress in a PostgreSOL database
- Called RESTful API endpoints using C# scripts to update and keep track of player progress and score in the backend using UPDATE(Patch) and READ(Get) operations
- Designed web pages using HTML and CSS to advertise company events.
- Utilized AWS EC2 to deploy the front-end of the web application in a docker container with Mobaxterm and Ubuntu technology.
Education
BACHELOR OF SCIENCE: COMPUTER SCIENCE
University of Toronto, Toronto, ON
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