
Stephen Thornhill
Arts / Entertainment / Publishing
About Stephen Thornhill:
I have over 15 years of experience in the Entertainment Industry and hold a Master of Arts degree in Animation & Digital Media from Bournemouth University in the UK.
My career began at Pinewood Studios UK, where I worked on my first fully CG-animated TV series. I then joined some of the UK's leading visual effects studios before relocating to beautiful Vancouver, BC, where I continued this approach, working with top studios in the industry on VFX and animated features.
Passionate about artistic visual storytelling, I enjoy working on personal projects that blend my diverse experience with a strong traditional foundation. I'm always excited to connect and discuss new opportunities—feel free to reach out!
Experience
Senior Texture & Look Development Artist
With over 15 years of experience in the Entertainment Industry, I specialize in texturing, surfacing, and look development for high-profile film and television productions. I have collaborated with top-tier studios, including Bardel Entertainment, Sony Pictures Imageworks, Framestore, Cinesite, Digital Domain, Industrial Light & Magic, and Zoic Studios, contributing to major projects such as Spider-Man, Aladdin, Aquaman, Ghostbusters, Shazam 2, and Rebel Moon.
Key Skills & Expertise:
- Advanced Texturing & Surfacing: Expertise in high-quality asset creation for VFX and animation.
- Strong Artistic Foundation: Keen eye for design, composition, color, and lighting.
- Software Proficiency: Skilled in Mari, Substance Painter, Substance Designer, Maya, Photoshop, ZBrush, Katana, Nuke, Arnold, Renderman, and more.
- Cross-Discipline Collaboration: Experienced in taking ownership of tasks, providing guidance to peers, and contributing to a positive, productive team environment. across diverse pipelines.
- Technical Acumen: Proficient in polygonal modeling, UV layout, shading, and rendering on both Windows and Linux environments.
I am passionate about artistic visual storytelling and thrive in both collaborative team settings and independent roles. Always open to new opportunities—feel free to connect!
Education
Master of Arts in Digital Media – Computer Animation
Bournemouth University, National Centre for Computer Animation (NCCA)
Completed a rigorous, industry-focused program specializing in computer animation, digital media, and visual effects. Developed a strong foundation in 3D modeling, texturing, rigging, lighting, rendering, and compositing, alongside traditional artistic principles such as design, composition, and storytelling.
Key areas of study included:
- Computer Animation Techniques – Focused on character and environment creation, procedural animation, and industry-standard workflows.
- Texturing & Surfacing – Specialized training in photorealistic and stylized texture painting, 3D modelling, UV mapping, and shading.
- Rendering & Compositing – Practical experience with rendering engine (Renderman) and post-production techniques in Nuke and After Effects.
- Team-Based Production Pipelines – Worked on collaborative projects simulating real-world studio environments.
This program provided both technical expertise and artistic development, equipping me with the skills to thrive in high-end animation and visual effects production.
Professionals in the same Arts / Entertainment / Publishing sector as Stephen Thornhill
Professionals from different sectors near Vancouver, Metro Vancouver Regional District
Other users who are called Stephen
Jobs near Vancouver, Metro Vancouver Regional District
-
The character artist plays an important role in top-tier video game creation. · Create outstanding content with an imagination that is constantly in motion. · Create amazing character models based on scan data, photo references or traditional 3D means. · ...
Vancouver, British Columbia3 weeks ago
-
+This general submission posting is an opportunity to submit your resume for future consideration only; · not for an existing opening. · +Manages publishing of asset and conducts follow-ups to ensure team usability · QCs lighting setups of other Houdini TDs to ensure best practic ...
Vancouver, British Columbia3 weeks ago
-
This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When ...
Vancouver2 days ago