Artist: Character Surfacing - Toronto, Canada - Rockstar Toronto

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    Description

    At Rockstar Games, we create world-class entertainment experiences.

    A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

    Rockstar Toronto is on the lookout for a talented Character Surfacing & Material Artist who has a passion for texture and material creation. This is a full-time permanent position based out of Rockstar's unique game development studio in the heart of Oakville, Ontario.

    WHAT WE DO

  • We use a creative eye and technical skill to bring the game world to life, creating high quality, physically based materials to help create a pleasing and coherent world.
  • We collaborate in the creation of a material library, presets and realistic surfacing and are involved with multiple art departments to achieve this goal.
  • RESPONSIBILITIES

  • Create photorealistic materials and surfaces using source textures and runtime shaders.
  • Assist different art team on specific tasks.
  • Maintain a balance between visual quality and technical consistency for real time game applications.
  • Keep artistic style consistent with defined visual style for the game.
  • Participate in R&D of new techniques to implement into the production pipeline.
  • QUALIFICATIONS

  • Must provide a portfolio through a webpage or other digital media to be considered.
  • Sound knowledge and use of texturing techniques in the video game or VFX industries.
  • Demonstrable experience with Substance Designer, Substance Painter, 3DS Max and Photoshop.
  • SKILLS

  • Good understanding of physically based materials and real time engines.
  • Experience in photorealistic texture creation with Substance Designer, Painter and Photoshop.
  • Experience of asset creation (tile and baked assets).
  • PLUSES

    Please note that these are desirable skills and are not required to apply for the position.

  • Interest in real time shader creation and lighting.