- Create visual target images that support the visual direction, mood and tone of the game.
- Create readable designs for characters and gadgets that can be translated into 3D assets.
- Paint overs of existing character models to guide the work of other artists.
- Guide illustrations for gameplay mechanics
- Deep understanding of lighting, composition and mood
- Strong sense of human anatomy, body poses, industrial design, and shape language
- Strong understanding of cinematic techniques for storyboarding purposes
- Ability to create stunning imagery that translates well into game play
- Effective collaboration skills
- Able to turn high-level feedback into positive results
- Highly proficient with Photoshop or similar image editing software
- Basic 3D software knowledge (Maya, Blender, Unreal, etc.)
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Concept Artist - Alberta, Canada - Electronic Arts
Description
Responsibilities
:As a Concept Artist you will work with the Art Director and other Craft Directors to help establish and enhance the visual direction for the game.
Work Task Examples:
Skills We Look For:
Next Steps:
As part of the application process we might ask you to perform a practical work exercise. Apply online with a combined resume and portfolio.
#LI-Remote, #LI-Hybrid, #FlexibleWork
Ceci ne s'applique pas au Québec.
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
o $89,300 - $123,000 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.