Environment Art Intern - Toronto, Canada - SideFX

SideFX
SideFX
Verified Company
Toronto, Canada

2 weeks ago

Sophia Lee

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Sophia Lee

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Description
Company Profile


For over thirty years, SideFX has been providing artists with procedural 3D animation, VFX and World Building tools designed to create the highest-quality results.


We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

SideFX has been recognized by the Academy of Motion Pictures, Arts and Science several times for our flagship software product Houdini, and our breakthrough procedurally-based technology.


Long used by the world's top film and TV studios, in recent years Houdini has transformed content creation workflows at hundreds of game studios, from the largest AAA to the smallest Indie.

Our customers include CD Projekt Red, Rockstar Games, Electronic Arts and many more.

Houdini has played a vital part in hit video games like Horizon Zero Dawn, Spiderman, Control and the Ghost Recon series.


What We Value Most:

  • Decency: We treat everyone with honesty, kindness and empathy. We give generously of our time and knowledge
  • Relationships: We build collaborative bonds—with our coworkers and clients—based on trust and respect. Our diverse team gives us broader perspectives
  • Dedication: We take pride and ownership in our work, always trying to do our best. We are devoted to the wellbeing and success of each other and our clients
  • Excellence: We continually improve ourselves, our work and our company, striving towards excellence in all that we do
Position Overview


As an
Environment Art Intern (Games) your main role is to use, explore and potentially develop new tools made to help game developers build rich procedural environments.

As a Houdini advocate, during your internship you will have the chance to communicate Houdini's value and features to our games customers.

As part of the internship you will be assigned two projects:

A personal project to explore and build upon (new) skills using Houdini you seek to improve, and a collaborative project with another intern revolving around world-building.


As an out of the box thinker, you are comfortable taking on the task of exploring new workflows that solve problems game studios are trying to solve using Houdini.

You are an excellent listener who takes the time to understand what requirements need to be met for the assigned project.

Throughout the internship, you will have the opportunity to boost your Houdini skills and potential to strengthen your industry knowledge and exposure.

As part of the Technical Consulting Team, you will also work closely with R&D, Sales, Marketing and Education.

Please note that a valid proof of a completed COVID-19 vaccination series is an employment requirement.

Key


Responsibilities:


  • Identify, develop, test, document and deploy tools and workflows (via SideFX Labs) that solve real production problems for our customers at games studios.
  • Build demo projects demonstrating Houdini's worldbuilding capabilities.
  • Learn existing tools and workflows in Houdini.
  • Be a champion of our company and represent SideFX to the larger game community.
  • Participate as needed in public channels where Houdini tools are discussed.
  • Other duties as assigned.
Required Skills and Experience

  • Fluency in using Houdini for worldbuilding.

Preferably in a games/real-time context:

  • Demonstrated through a portfolio that contains elements essential to worldbuilding.
  • Knowledge of the 3D environment art pipeline.
  • Must be able to create and present content in Houdini fluently.
  • Ability to work and operate collaboratively in a small team.
  • A demonstrated passion for procedural processes and tools, and a drive to share that passion with artists.

Not required but great to have

  • Have production experience as an environment artist at a games studio.
  • Experience creating learning materials or teaching production software.
  • Knowledge of VEX and Python.
  • Experience using Unity or Unreal Engine.
  • Basic understanding of runtime performance requirements for created assets.
Location

This is an on-site role in our Toronto, Ontario or Santa Monica, California offices.


Our transit-friendly head office location, directly adjacent to Union Station in the heart of downtown Toronto, is open-concept with a relaxed style that includes, casual dress, and wraparound views from the 14th floor.


Not the right role for you at this time? Take a look at all of our job postings on our Careers
page or join our SideFX Talent Community** for future career opportunities

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