ELECTRONIC ARTS

Gameplay Mechanics Designer - SKATE (BB-0FD6B)

Found in: Neuvoo CA

Description:
Requisition Number: 163875

Position Title: Game Designer II

External Description:

Full Circle is a new studio based in Vancouver, with team members around the globe, embracing a remote-working, geo-diverse team and culture. We are all about having fun, taking chances and making great games that people want to play with their friends. Working on the next evolution of Skate, we are set to deliver an experience that will embrace and build upon everything that makes this franchise so special.

Gameplay Mechanics Designer - SKATE

This position is open to qualified individuals anywhere in the Americaswhere EA operates as an employer.

We are looking for an experiencedGameplay Mechanics Designerto join the Skate team. You will report to our Creative Director. This is an opportunity to join us in the early stages of development on a new entry in the Skate franchise.In this role you willpartner with the gameplay team to create compelling physics-based gameplay mechanics. This role requires both written and verbal skills, and an eye for developing successful onboarding experiences.

RESPONSIBILITIES
  • You will partner with the engineering and animation gameplay teams; work with design leadership through all stages of development to implement and tune physics-based gameplay mechanics.
  • You will communicate progress and resolution of problems setting clear guidelines and expectations for your peers.
  • You will develop documentation, craft prototypes and deliver final content for gameplay features and systems.
  • You will work with UI/UX to develop the onboarding experience, teaching new players relevant gameplay mechanics
  • You will promote the creation of processes that align with keeping a small, sustainable team size and a high number of iterations to achieve high gameplay quality.

REQUIREMENTS
  • 5 + years of experience as a gameplay designer
  • Solid grasp of current market trends and consumer feedback with the ability to develop new ideas based on analytics, data, and research
  • Deep familiarity with the fundamentals of user experience and playability testing.
  • Proven experience onboarding new players/users
  • Excellent written and oral communication skills in English
  • Passion for promoting an inclusive and diverse, 'team-first' culture based on fun

As a designer on Skate, you respond to opinions, analytics, and test results with suggestions for improvement. By using player data and gathering feedback, you make informed choices to provide an engaging overall experience.

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Community / Marketing Title: Gameplay Mechanics Designer - SKATE

Company Profile:

Electronic Arts Inc. is a leading global interactive entertainment software company. EA delivers games, content and online services for Internet-connected consoles, personal computers, mobile phones and tablets.

EEOText: About EA At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers. We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more! Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Date Opened: 2021-01-27 00:13:29.157

EEO Employer Verbiage:

About EA

At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture, and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

We put our people first. We provide comprehensive benefit packages with a focus on health and wellbeing to support your needs and help you balance your career and personal life. We provide access to dynamic and collaborative work environments, opportunities to connect and contribute through our Employee Resource Groups, and support for a balanced life with paid time off and maternity and paternity leave, plus free video games and so much more!

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Electronic Arts also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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