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Software Engineer/Développeur - Toronto, ON, Canada - SideFX Software
Description
For over thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to produce the highest-quality cinematic results.
We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.
SideFX has been recognized by the Academy of Motion Pictures, Arts and Science multiple times - including with an Oscar - for the development of our Houdini software, and its breakthrough procedural-based technology.
Houdini is used by the world's top film, TV, and game studios to create blockbuster movies such as Black Panther and Moana, captivating TV shows like Spider-Man, The Lion King and Godzilla vs.
Kong, TV shows like The Crown, Game of Thrones and S.and video games like Ghost Recon, Far Cry and Age of Empires.
Our customers include Disney Feature Animation, Pixar, Sony Pictures, Imageworks, Weta Digital, Electronic Arts, Microsoft Game Studios, and many more.
Hybrid Work option - A great office in Downtown Toronto (right across from Union Station) with the flexibility for most roles to work from home.
You can help us test out our Hybrid Pilot ProjectYear-End Company Shutdown and Long Weekend Early departures to add to the excitement
Health insurance coverage (including a Health Service Spending Account for Canadian employees), for you and your dependents
Employee Assistance Program (EAP); Retirement Plan with company matched contributions
SideFX is seeking an exceptional software developer to join its Toronto-based compositing R&D team.
We are developing a next generation, procedural image processing system to provide the backbone for traditional compositing, texture synthesis, realtime 3D preview, and motion tracking.
You will be working to integrate these capabilities within Houdini, our flagships software, which has proceduralism, openness, and flexibility as its core philosophies.
The new compositing system will embody these ideals, scaling to massive task graphs, supporting both out-of-the-box operations and user-generated algorithms.
It will work seamlessly with other parts of Houdini, including the 3D viewer, the Solaris/USD environment, our Karma renderers, physical simulations, and geometry processing.
As a member of the compositing group, you will be working with some of the brightest minds in the industry, and interacting with an outstanding artist community.
Our R&D and compositing team members have received prestigious industry awards, including several Academy Awards and Emmy's from the National Academy of Television Arts and Sciences.
Everyone here shares a drive for excellence and a passion for innovation in image processing and compositing technology. Providing digital artists with the most advanced tools for their craft is, and has always been, our single focus.Develop, maintain and provide support our new, next generation compositing engine
Implement compositing algorithms such as keying, motion tracking, feature detection and removal, and color correction
Optimize procedural networks of image operations to run efficiently within memory limits
Collaborate with other R&D staff, technical directors and artists to ensure the technology will provide the best solutions for the demands of production compositing, texture synthesis, and image processing.
Computer Science degree or equivalentStrong knowledge of C++ programming in a multi-threaded environment
Solid experience with image processing and compositing techniques
Ability to learn independently, use solid judgment and develop at a fast pace
Extensive experience in algorithm optimization for memory and performance
Uncanny ability to uncover and remove bugs in a large software base
Knowledge of Qt and Python
Knowledge of texture synthesis techniques
Experience with Machine Learning applications to image processing
Sample R&D Projects
Implement image motion analysis for feature tracking
Create node operators for a wide range of compositing tasks
Research techniques for simplifying a task graph
Interface with other parts of Houdini, such as the 3D viewer, for image sources
Integrate the compositing module seamlessly with the rest of Houdini
Design interactive 2D and 3D handles for convenient image processing workflows
Take a look at all of our job postings on our Careers page or join our SideFX Talent Community for future career opportunities
This position is available for our Toronto office; SideFX is committed to inclusion and diversity. Accommodation will be provided to candidates with disabilities, upon request.
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