- Modeling: Create high-quality, detailed hard surface models such as vehicles, machinery, weapons, and props for VFX and interactive applications
- Ability to kitbash effectively for fast ideation
- Mesh Processing: Prepare and process meshes for use in pre-render pipelines; including retopology, UV mapping, and utility meshes
- Ability to generate 3D concepts. Create detailed and visually compelling concept models for hard surface elements, including vehicles, weapons, machinery, and props
- Feedback Integration: Receive and incorporate feedback from directors and team members to refine and improve designs
- 12+ years of feature film/VFX/game cinematic production experience as an environment modeling artist
- Experience using current animation programs, such as Zbrush, Maya/Max, Blender, or CAD programs
- Experience working with a modern game engine (e.g. Unreal, Unity, or other game engines)
- Strong Design Skills: A solid understanding of form, function, and silhouette in mechanical/hard surface design
- Collaboration: Work closely with art directors, concept artists, game designers, and technical artists to bring designs from concept to final production
- Work seamlessly with up and downstream departments to deliver assets fitting their requirements
- Maintain the production schedule and/or communicate any deadline concerns
- Be capable of problem-solving creative challenges on the fly
- Self-motivated, with strong interpersonal skills and a team-player
- Familiarity with CAD or Boolean-based workflows is a plus
- Rendering & Presentation: Ability to create high-quality renders for design approval using Redshift, or Unreal Engine
- Experience in real-time asset creation, optimization, and shader/material workflows
- Passion for military, sci-fi, or automotive design
- Understanding of Manufacturing/Engineering Principles: A bonus if you have knowledge of real-world manufacturing processes for realism
- Extended health plan, including medical, dental, vision, life and AD&D insurance, for employees and their dependents, as well as disability insurance;
- RRSP with Company match, tuition reimbursement, charitable donation matching;
- Paid holidays and vacation, paid sick time, compassion and bereavement leaves, parental leave;
- Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other benefit programs like supplemental life & critical illness, legal service, and others;
- If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
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Senior Hard Surface Modeling Artist II - Vancouver - Activision
Description
Overview
Job Title: Senior Hard Surface Modeling Artist II (SFD / Cinematics) | Requisition ID: R026712
Blizzard Entertainment is looking for a well-rounded Senior Hard Surface Modeler who can generate high poly hard surface meshes for both game engine and pre-render pipelines. You should have a keen eye for aesthetics, form, and function, and a strong design sensibility to conceptualize and model vehicles and props, based on loose design direction or concepts and notes from their supervisor.
The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
Responsibilities
Minimum Requirements
Experience
Knowledge & Skills
Key Attributes
Extra Points
Your Platform
Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. ), a division of Activision Blizzard, which was acquired by Microsoft, is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via , Xbox, PlayStation, Nintendo Switch, iOS, and Android.
Rewards
We provide a suite of benefits that promote physical, emotional and financial well-being for "Every World" - we've got our employees covered Subject to eligibility requirements, the Company offers comprehensive benefits including:
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company.
The standard base pay range for this role is $91, $193,800.00 CAD. These values reflect the expected annualized base pay range of new hires in British Columbia, Canada. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
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