Programmeur sénior - Montréal, QC, Canada - Beenox

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    Fonde a Quebec et poursuivant sa croissance avec une equipe a Montreal, Beenox possede plus de 20 ans dexpertise dans le developpement de jeux. En tant que studio Activision, nous sommes leaders dans le divertissement interactif et impliques dans la creation de titres renommes. A travers notre histoire, nous avons egalement participe au succes de Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man et Guitar Hero.
    Travailler chez Beenox, cest faire partie dune equipe motivee et solidaire ou nous collaborons afin darriver a un objectif commun: creer des experiences de jeu memorables pour des millions de joueurs et joueuses. C'est un environnement a la fois stimulant et valorisant, a linterieur duquel chaque personne a une voix et un impact sur les projets et le studio. Viens te joindre a la meilleure equipe de lindustrie pour travailler sur des projets passionnants et creatifs
    Epargne-retraite avec contribution de Beenox.
    Croissance professionnelle sur le plan technique et/ou management.
    Differentes formations offertes gratuitement pour les employe(e)s.
    ...En tant que programmeureuse build, tu auras a developper, analyser et entretenir les systemes qui servent a supporter et automatiser les differents processus propres au developpement de jeux. En tant que senior, tu auras a
    Agir a titre de mentore pour tes collegues et les differents partenaires du projet;
    Etre capable de naviguer dans linconnu : resoudre des problemes complexes et trouver des solutions adaptees aux besoins du studio et de ses projets;
    Developper et entretenir les systemes de generation de builds des differents projets et technologies;
    Developper des nouveaux outils et/ou scripts en lien avec les besoins des projets actuels au studio;
    Maitrise de plusieurs outils et langages parmi ceux-ci : Python, Go, C#, C/C++, Puppet (ou autre outil de gestion de la configuration), Jenkins, MSBuild, SN-DBS, Docker, Kubernetes, Git, Perforce;
    Bonne capacite d'analyse, autonomie et polyvalence;
    Maitrise du francais et de langlais (pour collaborer avec nos partenaires internes et externes a travers le monde, utiliser notre technologie et nos outils, etc.)
    Passion pour le jeu video.
    Nous aimons entendre tous ceuxcelles qui sont enthousiastes a l'idee de changer l'industrie des jeux videos. La recherche montre que les femmes et les membres d'autres groupes sous-representes ont tendance a ne pas postuler a des emplois lorsqu'ils pensent qu'ils ne possedent pas toutes les qualifications, alors qu'en fait, iels les possedent souvent Founded in Quebec City and continuing its growth with a team in Montreal, Beenox has over 20 years of expertise in the game development. We are proud to be a major contributor to the popular Call of Duty franchise, crafting content for the Warzone seasons, owning the development of the PC version of Call of Duty, and being involved in the development of Warzone Mobile. Throughout our history, we have also contributed to the success of Crash Bandicoot, Tony Hawk's Pro Skater, Skylanders, Spider-Man and Guitar Hero.

    Working at Beenox means being part of a motivated and supportive team where we collaborate to achieve a common goal: crafting memorable gaming experiences for millions of gamers. It's a stimulating and rewarding environment where everyone has a voice and an impact on the projects and the studio. Come join the best team in the industry to work on exciting and creative projects

    Competitive compensation and time-off policy
    Retirement savings with contribution from Beenox
    Professional growth on a technical and/or management level
    Various training courses offered free of charge to employees
    As a build programmer, you will develop, analyze and maintain the systems that support and automate the various processes involved in game development. You will handle the hardware resources (machines) as well as the software resources linked to these processes. As a senior, you will have to
    Act as a mentor for your colleagues and various partners in the project;
    Be able to navigate the unknown: solve sophisticated problems and find solutions adapted to the needs of the studio and its projects;
    Develop and maintain the software required to automate the build process;
    Supervises, configures and coordinates the build system and its hardware and software components;
    Collaborate with colleagues to identify system improvement and automation opportunities;
    Develops new tools and/or scripts to build linked to the requirements of the projects underway at the studio;
    Gets involved in problem situations linked to building system;
    Coordinates and carries out the release process of the game;
    Works closely with the IT team.
    Proficiency in various tools and languages, among others: Python, Go, C#, C/C++, Puppet (or other configuration management tool), Jenkins, MSBuild, SN-DBS, Docker, Kubernetes, Git, Perforce;
    Proficient in French & English (to collaborate with our internal and external partners worldwide, use our technology and tools, etc.).
    Passionate about video games.

    We are an equal opportunity employer and value diversity at our company. We do not discriminate based on race, religion, color, national origin, sex, gender, gender expression, sexual orientation, age, marital status, veteran status, or disability status.