Audio Artist 2 - Vancouver, Canada - Electronic Arts
Description
EA Create is a collective of content production teams partnering with EA Studios game teams to deliver outstanding visuals, audio, and technology.
Our teams consist of artists, engineers, technicians, designers, and development directors.Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences.
We are a diverse team, unified through collaboration, culture, and craft.EA Create Audio is an award-winning team creating audio content for numerous titles focused on uniting creative talents and technical expertise to guide industry-leading audio.
There are many exciting projects underway and we produce progressive audio content for in-game products from multiple studio locations.***
Role Overview
EA Create Audio is looking for an enthusiastic and experienced Audio Artist with technical proficiency who can make an immediate contribution to our team supporting and development for NHL.
Responsibilities:
- Record, Edit and or Master VO sessions
- Audio postproduction for ingame video content
- Create quality audio assets following the vision and goals of the title
- Submit final audio files on or before required deadlines
- Work with large volumes of files/samples
- Organize ingame VO assets per naming convention protocols
- Quality control review of the project(s)
- Work remotely and work under time constraints
Qualifications and what you will need:
- 3+ years of Game Audio or Post-Production experience
- Expert in at least one DAW (e.g. Pro Tools/Reaper/Wavelab)
- Is comfortable with modern audio creation equipment, software, recording, and mastering techniques
- Experience with noise reduction software (Izotope RX) and dialogue restoration
- Experience with ADR
- Basic experience with Excel (can maintain complex spreadsheets)
- Asset management skill
- Solid knowledge of PC hardware and software
- Collaborate well as part of a team
Desirable Skills and Experience
- Proficient in using audio development tools, technology, and pipelines. (e.g. Wwise/Fmod/Unreal/Unity)
- Experience with Perforce
- Basic knowledge of scripting language
- Basic knowledge of data sorting and macros
- Speech/VO design skills
As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.
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