Technical Designer Animation - Montreal West - QUANTIC DREAM

    QUANTIC DREAM
    QUANTIC DREAM Montreal West

    5 days ago

    Description

    Reporting to the Technical Project Director – Design, you will act as a key bridge between the animation, design and programming teams, contributing to the development, integration and optimization of gameplay animation systems for our ambitious projects, working to define and improve animation pipelines, integrate and validate animations in the engine, develop and maintain tools that improve production workflows and ensure high visual quality while respecting real-time performance objectives and technical constraints.

    Responsibilities

    • Collaborate with animators, programmers, and designers to define and improve animation pipelines.
    • Integrate and test animation assets into the engine, ensuring they work well with gameplay, physics, and cutscenes.
    • Create and maintain tools and scripts to optimize animator workflows.
    • Debug and resolve issues related to animations, whether in creation software (Maya, MotionBuilder, etc.) or directly in the engine.
    • Collaborate with gameplay designers and programmers on state machines, blend trees, IK systems, facial animation and motion capture pipelines.
    • Ensure a high level of visual quality while considering real-time and memory performance constraints.
    • Document processes and train facilitators on tools and best practices.

    Experiences & Qualifications

    • More than 5 years' experience as a Technical Animator or similar role in a AAA studio;
    • Mastery of animation software (Maya, MotionBuilder, Blender, etc.);
    • Good knowledge of animation systems in modern engines (Unreal Engine, Unity or proprietary engines);
    • Good understanding of animation principles and gameplay systems;
    • Analytical mind and sense of problem solving, capable of making the link between creativity and technical constraints;
    • Excellent communication and interdisciplinary collaboration skills;
    • Knowledge of MEL, Python, C++ or C#, an asset.

    About Quantic Dream


    Quantic Dream is a video game studio founded in 1997 by David Cage, based in Paris, France, and Montreal, Canada. The unique experiences offered by Heavy Rain, Beyond: Two Souls and Detroit: Become Human, have reached millions of players around the world and won more than 250 international awards. They have largely contributed to the recognition of interactive storytelling in video games.

    Since 2019, Quantic Dream has also been a Publisher supporting video game creation and independent creators offering singular and original visions to which the studio brings its expertise, its means of production, the necessary financing and access to international markets and their audiences. In 2022, Quantic Dream embarked on a new stage of growth by joining NetEase Games, the games division of NetEase, to accelerate its vision of creating landmark titles that redefine the interactive entertainment experience for players worldwide.

    For more information, visit the official website:

    Quantic Dream is committed to diversity and equal opportunity. Our team reflects this commitment.


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