Gameplay Animator - Vancouver, Canada - Ascendion

    Ascendion
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    Description

    About Ascendion :

    Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.

    Ascendion | Engineering to elevate life

    We have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:

    • Build the coolest tech for world's leading brands
    • Solve complex problems - and learn new skills
    • Experience the power of transforming digital engineering for Fortune 500 clients
    • Master your craft with leading training programs and hands-on experience

    Experience a community of change makers

    Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.

    About the Role:

    Position: Gameplay Animator

    Location: Vancouver, BC (Hybrid)

    Summary:

    We are seeking a highly creative and motivated Gameplay Animator. In this position, you will be partnering with a talented team of animators to create high quality gameplay features. You will be reporting directly to the Gameplay Animation Leads to ensure that quality and execution of these features is consistent and aligned with the overall vision for the game.

    Responsibilities:

    • Collaborate with the Animation Director, Animation Leads and Designers to implement exciting new gameplay experiences.
    • Partner with Animation Engineers and Technical Animators to help integrate necessary animation assets using UE5 and other proprietary tools, pipelines, and technical systems.
    • Actively participate in review sessions and help the team raise the quality bar for the Animation.
    • Attend and help define the requirements for internal/external motion capture shoots.
    • Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.

    Qualifications:

    • Gameplay animation experience.
    • Experienced in key frame and motion capture animation.
    • A solid understanding of body mechanics, timing, spacing, weight, and appeal.
    • Self-motivated, creative problem solver, team player.
    • Experience working in Unreal is a plus.
    • Experience working in Maya and/or MotionBuilder is a plus.
    • Experience in AAA game production is a plus.
    • Experience with Jira/Shotgun/Shotgrid is a plus.

    Salary Range: $ 93, ,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.

    Want to change the world? Let us know.

    Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Let's talk