Chef de projet technique C# - Canada - Yelzkizi

    Yelzkizi
    Yelzkizi Canada

    1 month ago

    Default job background
    Full time
    Description
    On being a Technical Animation Director at Ubisoft Toronto

    With a high-level understanding of the capabilities of our technology combined with your visibility on the project as a whole, as a Technical Animation Director at UbiTO, you provide expert insight, tools, and support to steer a game – and its creators – towards success.

    Unafraid to innovate, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

    Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture.

    As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

    Permanent, full-time.
    Collaborate with other core team members to develop the overall vision & determine technical feasibility.
    Review game design concepts + identify and analyze risks (engine, memory, frame rate, etc.).

    Work closely with programmers to assess existing animation and rigging tools + occasionally design custom ones to improve pipelines.

    Support animators, game designers, and riggers with their technical needs + informatively and constructively explain the root causes of risks, blockers, etc.

    Train team members on tools and techniques + raise awareness of new processes.
    Resolve complex, escalated issues & make technical validations.
    Prepare post-mortems + recommend cost- and time-efficient solutions to evolve our animation content & tech.
    Participate in recruitment to build the animation team & foster their professional development.
    An undergraduate degree in 3D Animation, Computer Science, Computer Engineering, or equivalent
    At least 7 years of animation, rigging, or programming experience (or related experience) + 3 years of leadership
    In-depth knowledge of game engines (e.g. Unity or Unreal) & 3D software (3DS Max, Maya, and MotionBuilder) + an understanding of scripting languages (e.g. C#, Python, JavaScript, MaxScript), motion capture, and state machines
    Excellent communication, interpersonal, mentorship, time management, organizational, and presentation skills
    Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. A passion for sharing your knowledge and helping others learn and grow
    Your CV, highlighting your education, experience, skills, and games shipped

    Remote work environment.

    Ubisoft's 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences.

    If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.