Développeur Jeux vidéo(Unreal - Montréal, Canada - Nicholson SAS

    Nicholson SAS
    Nicholson SAS Montréal, Canada

    1 month ago

    Default job background
    Freelance
    Description

    In this role, you will :

  • Code in C++ engine-related items
  • Innovate and push the boundaries of rendering technologies
  • Optimize both memory and performance in systems
  • Diagnose and solve common problems - such as load times, memory usage and performance problems - to improve the robustness of the engine
  • Be an active participant to our code review's process Dans ce rôle, vous devrez : Coder en C++ les éléments liés au moteur Innover et repousser les limites des technologies de rendu Optimiser la mémoire et les performances des systèmes Diagnostiquer et résoudre les problèmes courants - tels que les temps de chargement, l'utilisation de la mémoire et les problèmes de performance - afin d'améliorer la robustesse du moteur. Participer activement à notre processus de revue de code. What we're looking for :
  • 5+ years of experience working in an Unreal engine environment
  • Strong Vectors and Matrices Mathematical knowledge
  • Strong skills in C++ or C# and HLSL programming
  • Well versed in software engineering principles
  • Strong understanding of how a game engine work and of editor concepts
  • Familiarity with development tools and profiling on modern systems
  • Experience working in an environment with an emphasis on concurrency, memory, and performance
  • Self-motivated with proven experience researching, developing, and optimizing rendering solutions for a variety of platforms
  • . in Computer Science, Computer Engineering, or equivalent experience