Technical Animator - Montréal
1 day ago

Job description
Step Into the Multiverse: Your Next Adventure Starts Here
At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering, the rich storytelling of Dungeons & Dragons, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of industry veterans who are guided by the belief that empowering our teams and providing the necessary time, tools, and support we can foster a creative culture where everyone can do their best work.
Reporting to the Lead Technical Animator you will play a meaningful role as we start pre-production. You'll help to build, assess, and implement the animation vision for the project and support the cinematic and gameplay experiences in it. You will be responsible for developing and maintaining animation systems, rigging, pipelines and processes used by the animation team.
What You'll Do as a technical animator:
- Develop and maintain character rigs and skinning systems for lifelike animations.
- Build and implement tools to improve workflow efficiency for animators.
- Optimize animation pipelines for seamless game engine integration and improved performance.
- Implement procedural techniques to improve character movement and behavior.
- Collaborate with artists, animators, and programmers to align technical and artistic vision.
- Author documentation, tutorials, and training materials to educate team members.
What You'll Bring to the team:
- 3 years of experience as a Technical Animator in video games.
- Proficiency in rigging and skinning using software like Maya, 3ds Max, or Blender.
- Experience developing custom tools for animators using programming languages like Python.
- Unreal Engine experience with animation systems (blueprints, control rigs, modifiers).
- Knowledge of motion capture processes, including data cleaning and integration.
- Proficiency in troubleshooting animation-related technical issues.
- Strong communication, organizational, and documentation skills.
Nice to Have:
- C Maya plugin development.
- Unreal Engine cloth / hair / ragdoll setup experience.
- Unreal Engine MetaHuman creation and customization.
- Qt or Pyside UI tool scripting.
At Wizards, we believe in the magic of diversity—great ideas come from unique perspectives. We are committed to building an inclusive, welcoming workplace where everyone belongs. Wizards is an equal opportunity employer and does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, age, marital status, or any other legally protected status.
Wizards will provide reasonable accommodations with the application process, upon your request, as required to comply with applicable laws. If you have a disability and require assistance in this application process, please contact your recruiter or coordinator.
#Wizards
#Skeleton Key
Similar jobs
Prêt… à plonger dans le monde du développement de jeux vidéo à la pointe de la technologie ? Basé à Montréal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. · ...
1 week ago
Sr Anim Technicien - Blight: Survival - Behaviour Interactive · Afficher les informations de l'offre d emploi en français. · ...
1 month ago
Rejoignez Behaviour Interactive en tant qu’animateur technique principal ! Basé à Montréal, nous sommes un acteur majeur de l’industrie du jeu vidéo créant des expériences inoubliables sur PC, console et mobile. · ...
1 month ago
Rejoignez l'équipe Blight: Survival en tant qu'animateur · rice technique senior et assurez la liaison entre l'art et la technologie. · ...
1 month ago
Rejoignez l'équipe de Blight: Survival en tant qu'animateur · rice technique senior et assurez la liaison entre l'art et la technologie. · ...
1 week ago
+Job summary · Rejoignez Behaviour Interactif comme Principal Animateur Technique · +Gestion de l'animation et de l'intégration des personnages, ainsi que de la configuration de l'animation procédurale; · Identification des problèmes d'animation potentiels, recherche de nouvelles ...
1 month ago
Basé · a Montréal, · Behaviour Interactive · est un acteur majeur · de l’industrie du jeu, · craînt des expériences inoubliables sur PC, · console et mobile.We are looking for a Senior Technical Animator to join our team at Behaviour Interactive. · ...
1 month ago
Se buscan animadores técnicos principaux para unirse al equipo de Blight: Survival en Behaviour Interactive. Los candidatos deben tener experiencia en rigging y skinning, así como conocimientos avanzados de Maya y Unreal Engine. · ...
1 month ago
Basé à Montréal, Behaviour Interactif est un acteur majeur de l'industrie du jeu, créant des expériences inoubliables sur PC, console et mobile. · On se concentre sur deux grands axes : les Services et les Jeux Originaux. · ...
1 month ago
The Technical Animator will work with procedural animation systems and other animatable systems to support the technical direction team in developing production methods and practices. · ...
1 week ago
We believe diverse perspectives help both players and teams thrive. If you're passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown. · Diploma in 3D animation for video games, equivalent training or relevant experience. ...
1 month ago
We're seeking passionate, curious, and innovative minds to join the adventure. At Wizards of the Coast, we create entertainment that inspires creativity, sparks passion, forges friendships, · and fosters communities around the globe.Develop and maintain character rigs and skinnin ...
3 days ago
We are seeking a passionate and innovative Technical Animator to join our team as we start pre-production. The successful candidate will play a meaningful role in building, assessing, and implementing the animation vision for the project. · As Technical Animator you will be respo ...
3 days ago
You will act as a key bridge between the animation, design and programming teams, contributing to the development of gameplay animation systems for our ambitious projects. · ...
3 days ago
As a Technical Animation Director at Ubi MTL, you will drive innovation and collaboration. Your expertise will enable teams to bring gaming experiences to life. · ...
1 week ago
+Job summary · As a Technical Animation Director at Ubi MTL, you will be much more than a technical expert: you will be a true driver of innovation and collaboration. · +7 years of experience in animation within the gaming industry, · /developing animatable systems or programming ...
1 month ago
+We are searching for a Senior Technical Animator with a passion for expressive character movement to work within the Cinematics team. · +Rig characters, props and vehicles · Set up assets in Unreal Engine 5; including cloth, physics, blueprints · Work closely with modelers and a ...
3 weeks ago
We're a dynamic, independent studio of over 1200 passionate employees, · behaviour Interactive is at the forefront of the gaming industry, · crafing unforgettable experiences across PC , console and mobile platforms.Be responsible for animation and character integration. · , Inve ...
2 weeks ago
We strive to make BioShock games that move people: evocative, immersive, · and meaningful experiences that stay with you long after you've rolled credits. · A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute t ...
1 month ago
We are looking for a Principal Technical Animator to join our team at Behaviour Interactive in Montreal. As a technical animator you will empower our animators to bring characters creatures and objects to life by building extending optimizing tools engine pipelines. · ...
2 weeks ago