3D Character Texturing
1 month ago

Job summary
We're looking for a skilled texture artist to handle UV mapping and texturing for anime-style 3D character meshes.Responsibilities
- li>Creating stylized diffuse/albedo maps optimized for cel-shadingli>Generating any necessary texture maps (normal, emission, masks for shader effects)li>E nsuring textures tile and blend properly for modular clothing systems
Mandatory skills
- Character Design
- Pixologic Zbrush
- 3D Design
- Texturing & Shading
- Substance Painter < li >Blender, li />< li > 3 D Rendering , li / >
Job description
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