avancé.e / Advanced Animator - Montreal - Warnerbros

    Warnerbros
    Warnerbros Montreal

    1 week ago

    Full time
    Description
    **Bienvenue chez Warner Bros.** **Discovery... l'étoffe dont sont faits les rêves****Qui sommes-nous...**Lorsque nous parlons de l'étoffe dont sont faits les rêves, nous ne faisons pas seulement référence au monde des sorciers, des dragons et des superhéros, ni même aux merveilles de la planète Terre. Derrière le vaste portefeuille de contenus emblématiques et de marques bien-aimées, il y a les scénaristes qui donnent vie à nos personnages, les équipes de création qui les amènent dans votre salon et nos rêves qui écrivent la suite...Des esprits créatifs formidables aux avancées technologiques à travers le monde, WBD offre des opportunités de carrière déterminantes, des avantages soigneusement sélectionnés et les outils pour explorer et devenir la meilleure version de vous-même. Ici, nous vous soutenons, ici nous vous reconnaissons, ici vous pouvez vous épanouir.WB Games Montréal, une division de Warner Bros. Interactive Entertainment (WBIE), recherche un.e ** avancé.e.****Ton nouveau rôle…**Dans ce rôle, tu seras responsable de la création de contenus d'animation de haute qualité pour la jouabilité (gameplay) en temps réel et les cinématiques de nos jeux, contribuant ainsi à donner vie à la vision du projet. Ton objectif principal sera d'implémenter des fonctionnalités de jouabilité dans le moteur de jeu en travaillant en étroite collaboration avec les différents départements, tout en apportant un soutien secondaire aux cinématiques.Tu seras également impliqué dans la définition des meilleures pratiques, des processus et des pipelines dans le but d'améliorer le flux de travail tout en établissant un haut niveau de qualité visuelle. Avec pour finalité la création de contenus et de récits de grande qualité, tu devras collaborer avec différentes disciplines incluant les personnages, l'art, l'animation technique, la narration et la programmation afin de faire progresser la vision de manière cohérente tout en respectant les contraintes techniques et les budgets.**Responsabilités de ton rôle…*** Responsable de l'animation des personnages et de donner vie à nos jeux grâce à une narration mémorable sous les licences de marque WB.* Produire, maintenir et optimiser les graphes d'animations de gameplay (PNJ, 3Cs, Combat).* Soutenir et améliorer l'intégration des assets d'animation dans le moteur de jeu.* Point central entre les équipes Programmation, Design et Animation.* Travailler en étroite collaboration avec l'équipe Animation pour définir, créer et maintenir le pipeline d'animation.* Être polyvalent en travaillant avec des données de capture de mouvement, de l'animation image par image et la manipulation de contenu d'animation dans le moteur.* Collaborer avec la production et les départements associés pour prototyper de nouvelles fonctionnalités de gameplay.* Contribuer aux efforts de R&D pour l'amélioration des outils et l'évaluation de nouvelles technologies.* Livrer les tâches dans les délais et effectuer la révision du contenu dans le moteur.* Correction et support des bugs liés à l'animation.* Encadrer et apporter du soutien à l'équipe d'animation, en particulier aux membres les moins expérimentés.* Être la première ligne de défense du côté contenu lorsqu'un problème technique survient.**Compétences & expérience…*** Plus de 8 ans d'expérience dans le développement de jeux vidéo et avoir travaillé sur au moins 3 jeux AAA.* Excellentes compétences en communication et en organisation.* Excellente compréhension des moteurs de jeu; connaissance de Unreal 5 hautement souhaité.* Excellentes compétences en résolution de problèmes techniques et en dépannage.* Solides bases en animation pour la mécanique corporelle, la pose et le timing.* Solides bases en animation faciale et en jeu d'acteur.* Sens aigu de la narration cinématographique avec langage de caméra, jeu d'acteur et mise en scène dirigée.* Maîtrise des logiciels d'animation 3D (Maya, MotionBuilder, etc.).* Maîtrise du processus de production de capture de mouvement et capacité à soutenir le pipeline.* Bonne compréhension de Python/MEL/Maxscript ou systèmes similaires est un atout.* Attitude positive et solide compréhension du processus de développement de jeux ainsi que des pipelines art/animation sur PC et consoles.* Expérience dans la gestion de contenu externalisé et capacité avérée à travailler avec des équipes externes et d'outsourcing.* Portfolio / Démo / Site web démontrant vos compétences en animation requis WB Games Montreal, a division of Warner Bros. Interactive Entertainment (WBIE), seeks an **Advanced** **Animator**.**Your New Role…**In this role, you will be responsible for creating high-quality animation content for real-time gameplay and cinematics for our games, thereby helping to bring the project's vision to life. Your primary objective will be to implement gameplay features into the game engine by working closely with the different departments, while also providing secondary support for cinematics.You will also be involved in defining best practices, processes, and pipelines with the goal of improving workflow while establishing a high standard of visual quality. With the ultimate aim of creating high-quality content and storytelling, you will need to collaborate across different disciplines including characters, art, technical animation, narrative, and programming in order to advance the vision coherently while respecting technical constraints and budgets.**Your Role Accountabilities...*** Responsible for animating characters and bringing life to our games with memorable storytelling under WB branded IPs.* Produce, maintain, and optimize the Gameplay Animations graphs (NPCs, 3Cs, Combat)* Support and improve the integration of animation assets into the game engine.* Central point between Programming, Design and Animation teams.* Work closely with the Animation team to define, create and maintain the animation pipeline.* Be versatile working with motion capture data, keyframe animation, and in-engine manipulation of animation content.* Work with production and associated departments to prototype new gameplay features.* Participate in departmental meetings to share feedback while defining the look and feel of content on screen.* Assist in R&D efforts for tools improvement and evaluation of new technology.* Deliver tasks on time and on schedule and reviewing content in engine.* Animation bug fixing and support.* Mentor and provide support to the animation team, especially to less experienced members of the team.* Be the first line of defense on the content side when a technical problem arises**Qualifications & Experience…*** 8+ years of experience in video game development and have worked on at least 3 AAA games.* Excellent communication and organizational skills.* Excellent understanding of in-game engines; knowledge of Unreal 5 is highly desired.* Excellent technical problem-solving and troubleshooting skills.* Strong animation foundations for body mechanics, posing and timing.* Strong animation foundation for facial animation and acting.* Strong eye for cinematic storytelling with camera language, acting and directed mise-en-scene.* Proficient with 3D animation software (Maya, Motionbuilder, etc.).* Proficient with the motion capture production process and able to support the pipeline.* Good understanding of Python/MEL/Maxscript or similar systems is a plus.* Positive attitude and strong understanding of the game development process and understanding of art/animation pipelines on PC and consoles.* Experience with managing outsourced content and proven ability to work with outsourcing and external development teams.* Portfolio/Demo Reel/Website demonstrating your animation skills is required.**Comment faisons-nous avancer les choses...**Cette dernière partie est probablement la plus importante Chez WBD, nos principes phares sont les valeurs
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