Associate Technical Art Director - Vancouver - EA SPORTS

    EA SPORTS
    EA SPORTS Vancouver

    3 days ago

    Description

    Associate Technical Art Director - UFC at EA SPORTS

    Electronic Arts creates next‑level entertainment experiences that inspire players and fans around the world. EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the globe to the sports they love through a portfolio of industry‑leading video games.

    The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players worldwide. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

    Responsibilities


    The Associate Technical Art Director (Assoc. TAD) plays a critical role in advancing how our team delivers world‑class experiences. Reporting to the Director of Technical Art, you will collaborate closely with project leads and content creators in designing the pipelines that shape the future of content creation and developing innovative tools and workflows that redefine what "quality at scale" means. You'll contribute as a leader and a craft expert, working alongside a group that values shared solutions and forward‑looking innovation while also ensuring that we're delivering a high‑performing product.

    Candidates may come from Art, Design, Mathematics, Engineering, or Computer Science, but you must be comfortable operating at the intersection of creativity and technology. Most importantly, you bring a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning and their transformative capabilities.

    Qualifications

    • At least 8+ years of cinematic/games production experience.
    • A bachelor's degree (or equivalent experience) in a related field.
    • Effective at communicating with different audiences: artists, engineers, managers.
    • Proficient scripting/programming in Python or C#. (C++ is a bonus but is not required).
    • Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
    • A solutions‑provider, especially as it pertains to testing and debugging technical issues.
    • Experience with asset optimization challenges/techniques.
    • A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
    • Proficiency with commercial game engines/editors like Unity/Unreal is a plus.
    • Proficiency with Generative AI and ML theory and practice is also a plus.
    • A Passion for Games

    Compensation and Benefits (British Columbia)

    • Pay range: $119,600 – $167,300 CAD (depending on location – e.g., Vancouver vs. Victoria).

    In British Columbia, we offer a package of benefits including: 3 weeks' vacation per year to start, 10 days of sick time per year, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan to regular full‑time employees. Certain roles may also be eligible for bonus and equity.

    Pay is just one part of the overall compensation at EA.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment‑qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

    Seniority level


    Director

    Employment type


    Full‑time

    Job function


    Design, Art/Creative, and Information Technology

    Industries


    Computer Games


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