3d Character Rigging from Blender to Unreal Engine Skeleton
12 hours ago

Job description
I need a professional rigger to take a female character model and make her 100% game-ready for Unreal Engine 5.
The mesh is ready to go; I just need the technical setup to be flawless.Technical Requirements:
- Body Skeleton: Must be 100% compatible with the UE5 Mannequin (plug and play, no retargeting issues).
- Facial Rig: Create 52 ARKit Blendshapes for Live Link Face/iPhone facial mocap.
- Physics Bones: Add custom bone chains for breast and butt jiggle, plus additional bones for hair and
- Heel Pose: Model needs to be rigged for a raised heel/high heel stance.
- Quality: Clean weight painting with smooth deformations and zero clipping.
Timeline & Deliverables:
- Deadline: Must be completed within 14 days.
- Final FBX with all blendshapes and physics bones included.
- Original source file (Blender).
Contract duration of less than 1 month.
Mandatory skills: 3D Modeling, 3D Rigging, Blender, Unreal Engine, 3D Animation
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