- Create inspiring and functional high-fidelity visual designs for in-game UI.
- Work with the team to understand the player needs, motivations, behaviors in order to improve the user experience.
- Craft UI solutions to balance the interplay between player/user goals, our goals, and technical feasibility using a user-centered approach.
- Work with UX designers, UI scripters and UI engineers to deliver UI features.
- Create animations/motion designs for transitions and feedback to support the player experience.
- 2+ years of experience as a UI Artist or UI Designer for console or PC games.
- Excellent graphic design skills including typography, layout, composition, iconography and color.
- High level of competence in Adobe Photoshop, Illustrator and After Effects.
- Experience developing and applying style-guides/design systems.
- Proficient in creating animations/motion graphics using After Effects or similar software packages.
- Good technical understanding and appreciation for smart ways to create flexible, efficient and scalable UI.
- Passion for UX, information design, and creating pixel-perfect solutions.
- Experience working within a game engine to create and implement UI features.
- Experience working with Figma would be a bonus.
- British Columbia (depending on location e.g. Vancouver vs. Victoria):
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UI Artist - Vancouver, Canada - Electronic Arts
Description
At Ripple Effect, we are building the AAA studio of tomorrow. Our studio is dedicated to crafting community-first experiences powered by cutting-edge technology and genre-defining innovation. We welcome artists of all levels and backgrounds to join us either in-studio or fully remote as we build the next great Battlefield experience.
Our Values: Honesty, transparency, and curiosity are of the utmost importance to us. The best developers are "forever students," and it's important that our devs grow in their crafts, discover new paths, and push one another towards mastery. We reach excellence through tireless iteration and we seek developers with diverse experiences who will enrich our studio's creativity.
The Role: We are looking for a creative and passionate individual to craft the best possible experience for our players through the game's user interface. You will work collaboratively with our experienced team to develop visual designs for in-game UI features such as HUD, map screen, deployment screen, vehicle and weapon UI.
You will report to our Art Line Director, based in our studio in Vancouver. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within Canada to apply.
Responsibilities:
We believe that you have experience working with (or equivalent):
Next Steps
As part of the application process, we might ask you to perform a practical work test. Apply online with a combined resume and portfolio.
Ceci ne s'applique pas au Québec.
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
HOURLY PAY RANGES
o $79,900 - $111,900 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.