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Diego Crisafulli

Diego Crisafulli

Content creation | Fullstack Developer
Montréal, Montréal

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About Diego Crisafulli:

Highly motivated student, currently completing a double major program: Computational Arts and Computer Science at Concordia university. My studies at high school, and college have given me a strong foundation in computer science, and mathematics. I also have 3D artist experience, enabling me to develop a strong working knowledge of color, texture, and light as well as industry-standard software. In my 2022 summer internship, I have developed and sharpened my skills in artificial intelligence, through omniverses Isaac sim using python and c++. In my retail and volunteering experience, I developed a customer service and teamwork skills. I aim to leverage these skills and further pursue my passion for computer science and modeling and simulation.

Experience

Simulation Developer, part-time Student | PRESAGIS

September 2022 – Present

▪ Omniverse Isaac Sim coding, simulation

▪Supported the Artificial Intelligence team using machine learning, point cloud, and lidar technology

▪Helped bring USD Nvidia into Velocity5D

▪Digital twin creation using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.

▪Collaborating with developers and other 3D artists and attending meetings to discuss ongoing projects. 

▪Phyton development

 

Simulation Developer, full-time Student | PRESAGIS

June 2022 – August 2022

▪ Omniverse Isaac Sim coding, simulation

▪Supported the Artificial Intelligence team using machine learning, point cloud, and lidar technology

▪Helped bring USD Nvidia into Velocity5D

▪Digital twin creation using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.

▪Collaborating with developers and other 3D artists and attending meetings to discuss ongoing projects. 

▪Phyton development

 

3D Artist/Developer, Part-time Student | PRESAGIS

September 2021 – June 2022

▪Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.

▪Collaborating with developers and other 3D artists and attending meetings to discuss ongoing projects. 

▪Phyton development

 

3D Artist, Summer Student | PRESAGIS

June 2021 – August 2021

▪Using 3D modeling, texture, mapping, and other techniques to create graphics, visual effects, and animations.

▪Collaborating with developers and other 3D artists and attending meetings to discuss ongoing projects.

▪Game Engine Based Visualization Framework and Services

▪Rendering Pipeline Framework

▪Surface Materials Framework

▪Web Based 3D Viewport Framework and Services

Contribute to Design on several VELOCITY components, such as:

▪2D and 3D Asset Framework

▪Procedural Geometry and Scene Layout Framework

 

Education

Joint Major in Computational Arts and Computer Science | Concordia University

2022 – present

This joint major gives students the flexibility to combine a traditional computer science degree with a non-traditional field. Our state-of-the-art labs for 3D graphics, high-performance computing and artificial intelligence will give you experience with the equipment you’ll use in the field.

DEC Commerce | Marianopolis college

2020 – 2022 (JUNE)

The Marianopolis Commerce profile provided me with an outstanding academic experience; I have given an excellent background in critical thinking and methodology that the Marianopolis Social Science program provides, with focus on business oriented and information systems.

iCan - Innovative Computer and Networking Program | Heritage Regional Highschool

2015 – 2020

The iCan program at Heritage Regional High School is a computer technology focused curriculum at the high school level. The program prepares our students for a path in computer sciences, software engineering and Web Design at the CEGEP level, University level, for Technical Programs and the Job Market.

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