beBee background
Professionals
>
Montréal
Marc Joubert-Nederveen

Marc Joubert-Nederveen

artist, a lead or a supervisor

Arts / Entertainment / Publishing

Montréal, Montréal

Social


Services offered

Throughout 18 years of experience, I have worked on various projects in advertising, series, and cinema, transitioning between animation and VFX. During this time, I have contributing to a wide range of productions that demanded high precision and creative versatility. I am specialized in Modelling and I additionally knows Texturing, FACS, Grooming, Rigging, Scattering, Lookdev, and Lighting, which are not my domains of expertise but areas where I have advanced knowledge. As a lead and supervisor, I have also acquired solid experience in team management, mentoring, and coordination of complex projects. These roles have allowed me to develop skills in leadership, problem solving, and effective communication, with team members, other departments, and clients.

Approximate rate: CAD$ 80 per hour

Experience

Over the course of my 18-year career, I have mastered the art of character, hard surface, and environment modelling.

However, I am also a skilled generalist in environments involving texturing, set dressing, scattering, projection mapping, and lookdev, which are not my domains of expertise but areas where I have advanced knowledge.

The roles of Lead and Supervisor have allowed me to improve my weaker skills and have provided me with the capability to successfully lead teams, which I find very rewarding.

Education

3d School in Montpelier 
3D school in Montreal

Professionals in the same Arts / Entertainment / Publishing sector as Marc Joubert-Nederveen

Professionals from different sectors near Montréal, Montréal

Other users who are called Marc

Jobs near Montréal, Montréal

  • Epic Games Montreal

    We are looking for an experienced Environment Art Lead to join the Rocket League team. · ...

  • Mikros Animation Montreal, QC, Canada

    The Mid Compositing Artist is responsible for assembling renders, matte paintings, and FX elements in Nuke according to provided guidelines. · Assemble renders, matte paintings, and FX elements in Nuke according to provided guidelines · Follow creative and technical instructions ...

  • Mikros Animation Montreal

    The Character Modeling Supervisor defines the overall technical and creative direction of the character models and leads the team of modelers on a given film. The Character Modeling Supervisor works in collaboration with the CG Supervisor, Supervisors from other departments on th ...