- Provide insights using your experience and perspective as an audio content creator to inform the design and development of new tools and workflows.
- Build compelling audio tech demos to demonstrate the power of the engine and inspire the community to achieve their creative vision.
- Write documentation and create training materials to help educate the Frostbite community on the powerful features of the engine.
- Work with audio directors and artists on game teams to advise on solutions and best practices to achieve their project's vision for sound design.
- Support and guide the migration of game content to utilize new features and technologies developed by the Frostbite engineering team.
- Keep up-to-date with industry standards and products related to audio and movie production in game development to help inform workflow and feature development.
- Working knowledge of industry standard audio tools (e.g. Pro-Tools, Ableton Live)
- Industry experience of game sound design (e.g. mixing, implementation, asset creation, sound design)
- 2+ years experience with sound implementation in games, either using Unreal, Unity, FMOD, Wwise, or equivalent toolset
- Shipped 2+ games
- Experience with recording sessions, music, voice, fx
- Knowledge of scripting languages such as LUA or Python
- Shipped a AAA title
- Experience with movie middleware applications or encoding tools (e.g. Premiere)
- Experience with Atlassian Confluence & Jira software or similar tools
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Electronic Arts Vancouver, Canada· About the Organization: EA SPORTS is one of the most iconic brands in sports & entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite sports, teams, and athletes. We are creating a team to build a new ...
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Found in: beBee S2 CA - 3 days ago
Electronic Arts Vancouver, CanadaFrostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower ...
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Vec5 Technical Arts Inc. Vancouver, CanadaWork Term: Permanent · Work Language: English · Hours: 40 hours per week · Education: College/CEGEP · Experience: 2 years to less than 3 years · or equivalent experience · Computer and technology knowledge · Autodesk 3ds Max · Houdini · MARI · Unity3D · Autodesk Maya · MS Office ...
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technical artist
Found in: Talent CA 2 C2 - 2 days ago
Vec5 Technical Arts Inc. Vancouver, CanadaDurée de l'emploi: Permanent · Langue de travail: Anglais · Heures de travail: 40 hours per week · Education: · Expérience: · Education · College/CEGEP · or equivalent experience · Computer and technology knowledge · Autodesk 3ds Max · Houdini · MARI · Unity3D · Autodesk Maya · ...
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Found in: beBee S2 CA - 1 week ago
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Found in: beBee S2 CA - 21 hours ago
Electronic Arts Vancouver, CanadaEA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. · Building on an incredible 30 year foundation, we're redefining football with EA SPORTS FC ...
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Found in: beBee S2 CA - 21 hours ago
Electronic Arts Vancouver, CanadaFrostbite is EA's proprietary game engine that comes equipped with ample technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators al ...
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Found in: beBee S2 CA - 3 days ago
Electronic Arts Vancouver, CanadaPour visualiser la description de poste en français, veuillez sélectionner le français ("Select Language") dans le menu déroulant au haut de la page · Location: Hybrid and Remote work options available across most North America locations. · WE MAKE FUN...FUNNER. · We are Full Cir ...
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Found in: Jooble CA O C2 - 1 day ago
Vancouver Food Policy Council Vancouver, BC, CanadaCultural Services works with peer assessment committees to review applications for civic cultural funding to help make recommendations to City Council for support, and for awards and public art commissions. · We're seeking members who represent a diversity of artistic genres and ...
Technical Artist - Vancouver, Canada - Electronic Arts
Description
Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.
Learn More
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA delivers games, content and online services for consoles, personal computers, mobile phones and tablets.
What does an Audio Technical Artist do?
As a Technical Artist on the Audio and Movie team, you will report to Frostbite's Technical Art Manager. You will directly contribute to and push the boundaries of the newest tools and workflows that Frostbite releases to our community of game teams. You'll help make our development process more creator-centric by gathering feedback from content creators throughout EA and working with engineers on the Frostbite team to improve the usability of content workflows and help steer the design of new features.
Key Responsibilities
Required Experience
Bonus Experience
More about our studio:
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
o $93,700 - $143,700 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.