- Deliver systems design and information architecture of EA's cross-platform social systems, ensuring every feature ships at quality, adds value, and delights our players.
- Collaborate across different game studios to bring to life cross-platform social experiences that integrate into their games and meet the needs of their players.
- Ideate, concept, and share ideas with other designers and scrum partners.
- Partner with UX Research, using insights to inform product direction and design decisions.
- Occasionally get to work on new products and experiences that align with our social strategy.
- You enjoy solving complex problems and translating your solutions into easy to understand design artifacts.
- You like partnering with researchers, product managers and developers to create feasible solutions that deliver measurable outcomes for our players and the business.
- Demonstrate an attention to design craft and an eye for detail.
- Able to determine the best UX approaches based on research insights, player feedback, and the competitive landscape, identifying challenges and adapting as you go.
- Is able to convey your ideas and design rationale to your team and stakeholders.
- 3+ years of experience in UX and product design.
- Interest in gaming or the gaming industry is a plus
- British Columbia (depending on location e.g. Vancouver vs. Victoria):
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Experience Designer II - Vancouver, Canada - Electronic Arts
Description
Responsibilities
:Qualifications:
Ceci ne s'applique pas au Québec.
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
o $96,400 - $133,900 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.