- Implement tasks and features in a timely fashion with minimal support from more senior programmers.
- Work with more senior developers to breakdown tasks, update progress, ask questions and raise issues when needed.
- Collaborating with PCF Framework to integrate shared components, and augment stability/features of shared modules.
- Participate in code reviews to share knowledge and learn from other team members.
- Create documentation according to Team Standards.
- Work with Designers to understand and suggest possible gameplay feature requirements.
- With help from your lead propose solutions given the Design requirements.
- Prototype, Code, Test and Debug gameplay features.
- Iterate on gameplay features in collaboration with Designers.
- Profile and optimize implemented features with guidance from Senior developer.
- Stay informed of best practices and technical solutions used at the company.
- Strong primary programming language skills (C++).
- Experience with Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
- Experience with Project Management Software (JIRA, Confluence, etc.).
- A keen sense of what makes gameplay systems fun.
- Ability to work well in a fluid, changing environment as creative challenges evolve.
- Ability to work with game developers from all disciplines.
- Strong 3D math knowledge.
- Experience with AI, physics, animation and gameplay code in general.
- Ability to write solid, reliable, efficient code.
- Strong verbal and written communication skills in English.
- Experience with other programming languages
- Experience with profiling and optimizations
- Experience working on multiplayer games
- Experience working on consoles such as PS4 and Xbox One
- Experience with Unreal Engine development
- BS (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)
- Un ensemble d'avantages sociaux payés à 100 % par PCF. La compagnie d'assurance rembourse les réclamations à 100 % (jusqu'à 1000 $ de services par année, en plus d'une couverture familiale ou individuelle).
- Une couverture dentaire complète, y compris les soins dentaires majeurs et l'orthodontie.
- La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
- Une semaine de congé payé pendant les vacances d'hiver.
- 20 jours de congé payé et 5 jours de congé de maladie payé.
- Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
- Des occasions de développement personnel et la possibilité d'œuvrer dans un environnement mondial.
- L'occasion de travailler au sein d'une équipe créative avec des personnes passionnées par ce qu'elles font.
- Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $1000 per service a year, as well as individual family coverage).
- Full Dental coverage, including major dental and orthodontics.
- 4% RRSP matching before tax deductions, 100% vested on day 1.
- Paid week off during Winter Holidays.
- 20 paid vacation days and 5 paid sick days.
- Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
- Personal development opportunities and ability to work in a global environment.
- Work in a creative team with people full of passion for what they do.
-
Gameplay Programmers
4 weeks ago
IMU studios CanadaGameplay Programmers · Unreal Engine 4, C++ Blueprint gameplay coding · Are you a C++ Programmer? Do you know the Unreal Engine? Do you know how to develop replicable multiplayer Unreal Blueprints? · As a talented Gameplay Programmer, you will act upon our programming structure ...
-
Gameplay Programmers
4 weeks ago
IMU studios CanadaUnreal Engine 4, C++ Blueprint gameplay coding · Are you a C++ Programmer? As a talented Gameplay Programmer, you will act upon our programming structure plans that our Senior programmers develop for our gameplay to be realized and enjoyed as designed. You develop solid gameplay ...
-
Gameplay Programmer
2 weeks ago
Borderless Capital CanadaENGINEERING - GAMES What We Do · Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We're always improving on the tools and technology that empower content developers worldwide. · What You'll Do · We ...
-
Senior Gameplay Programmer
1 week ago
Eleven Eleven CanadaABOUT THE COMPANY:We are seeking an experienced Senior Gameplay Programmer to join a leading remote game studio, known for working on exciting games that you grew up wanting to playAs a Senior Gameplay Programmer, you will be responsible for creating new systems and mechanics by ...
-
Senior Gameplay Programmer
2 weeks ago
Eleven Eleven CanadaABOUT THE COMPANY: · We are seeking an experienced Senior Gameplay Programmer to join a leading remote game studio, known for working on exciting games that you grew up wanting to play · As a Senior Gameplay Programmer, you will be responsible for creating new systems and mech ...
-
Senior C + Unreal Gameplay Programmer Quebec
4 weeks ago
Big Planet CanadaOur client is an exciting games studio based in Quebec, who are seeking a skilled Senior Unreal Gameplay Programmer to join their team and work on their latest exciting projects. · What you will be doing: · Contribute to video game design and production within a diversely skill ...
-
Technical Animator
1 week ago
Technicolor Games CanadaCompany Description · For over 107 years, the name Technicolor has been synonymous with creative technology. Technicolor has been at the forefront of the entertainment industry with our artistic talents, reputation, and expertise. Films like The Wizard of Oz, Gone with the Wind, ...
-
programmeur informatique
2 weeks ago
Borderless Capital CanadaENGINEERING - GAMES · Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We're always improving on the tools and technology that empower content developers worldwide. · We are seeking a Gameplay Program ...
-
Programmeur(-euse) senior en jouabilité
1 day ago
People Can Fly Studio CanadaNous sommes à la recherche d'un(e) Programmeur(-euse) de jouabilité sénior, passionné(e) par la création de systèmes de jeu complexes. · Chez PCF, vous aurez l'opportunité de travaillez avec des technologies de pointe, au côté des nos équipes talentueuses. · Travaillant au sein d ...
-
Programmeur(-euse) senior en jouabilité
1 week ago
People Can Fly Studio CanadaNous sommes à la recherche d'un(e) Programmeur(-euse) de jouabilité sénior, passionné(e) par la création de systèmes de jeu complexes.Chez PCF, vous aurez l'opportunité de travaillez avec des technologies de pointe, au côté des nos équipes talentueuses. Travaillant au sein de plu ...
-
Principal Gameplay Designer
1 week ago
People Can Fly Studio CanadaPeople Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002 ...
-
Principal Gameplay Designer
1 day ago
People Can Fly Studio CanadaPeople Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. · Founded in 2 ...
-
3 Days Left AI Programmer
3 days ago
Companion Group CanadaAI Programmer (Unreal) | $100k - £120k CAD | Fully Remote · (Please note: You will need commercial Game Development/Programming experience to be considered for this role). · Companion Group is an esteemed AAA co-development gaming studio with a globally distributed and fully remo ...
-
Senior Technical Game Designer
1 week ago
People Can Fly Studio CanadaPeople Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.Founded in 2002 ...
-
Senior Game Designer
2 weeks ago
People Can Fly Studio CanadaPeople Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. Our creative t ...
-
People Can Fly Studio CanadaPeople Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs. · Founded in 2 ...
-
Senior Technical Artist
1 week ago
Tempo CanadaEnjoy being the middle child in the family? Like being the only one that understands both art- and engineer-speak?As Senior Technical Artist, you will use your deep understanding of art content creation and your strong technical knowledge to bridge the gap between the artistic an ...
-
Senior Technical Artist
2 weeks ago
Tempo CanadaEnjoy being the middle child in the family? Like being the only one that understands both art- and engineer-speak? · As Senior Technical Artist, you will use your deep understanding of art content creation and your strong technical knowledge to bridge the gap between the artisti ...
-
Senior VFX Artist Splinter Cell
4 weeks ago
Yelzkizi CanadaJob Description · We're working on a Splinter Cell remake, assembling a team with passion, drive and respect for the trifocal goggles. This is an opportunity to be part of a treasured franchise, rebuilt on Ubisoft's Snowdrop engine to deliver next-generation visuals and moderniz ...
-
Amazon Canada5+ ans d'expérience professionnelle en sonorisation de jeux vidéo · - Connaissance avancée des technologies et des outils audio pour les jeux vidéo · - Maîtrise du français et de l'anglais, à l'oral et à l'écrit; es dans d'autres provinces canadiennes, la connaissance du frança ...
Gameplay Programmer - Canada - People Can Fly Studio
Description
Company Description:
People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d'une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétravail.
Fondée en 2002, PCF a marqué le genre des jeux de tir avec des titres comme Painkiller, Bulletstorm, Gears of War: Judgment et Outriders. Nous sommes l'un des studios Unreal Engine les plus expérimentés de l'industrie et nous renforçons nos capacités au moyen de solutions internes, à savoir l'infrastructure PCF Framework.
Nos équipes de création travaillent actuellement sur plusieurs titres passionnants : Gemini est notre nouveau projet mené en collaboration avec Square Enix; Maverick est un jeu AAA développé en collaboration avec Microsoft; Bifrost, Victoria et Dagger sont des projets que nous réalisons selon un modèle d'auto-édition. Nous avons également un projet en phase de conception : Red; ainsi que deux projets en technologie de réalité virtuelle : Green Hell VR et Bulletstorm VR, qui est une captivante version en RV de notre jeu de tir culte.
Forte de plus de 20 ans d'expérience, PCF se lance à la découverte de nouveaux horizons. Nous avons pour but de combiner notre expertise avec la créativité des meilleurs visionnaires de l'industrie afin de travailler collectivement à la nouvelle génération de jeux d'action destinés à la communauté mondiale de joueurs.
Si vous choisissez d'entreprendre cette aventure avec nous, vous aurez l'occasion de perfectionner votre art et d'approfondir vos connaissances, en travaillant aux côtés de chefs de file de l'industrie pour offrir une expérience unique et toute nouvelle aux joueurs du monde entier.
Le Projet Maverick est un jeu AAA non encore annoncé développé avec Microsoft. Le développement du jeu est effectué par nos équipes européennes et nord-américaines.
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.
Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.
Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group's portfolio.
With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.
If you decide to accompany us on this journey, you'll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.
Project Maverick is an unannounced AAA game developed with Microsoft. Game development is done by our European and North American teams.
Job Description:
Core:
Gameplay:
Qualifications:
You might have:
Additional Information:
CE QUE NOUS OFFRONS
Au Canada
WHAT WE OFFER
Canada