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    Groom Artist - Vancouver, BC, Canada - Artaux

    Artaux
    Artaux Vancouver, BC, Canada

    1 week ago

    Default job background
    Description
    Senior Groom Artist - Expression of Interest
    Job ID
    Business Industrial Light & Magic
    Date posted Mar. 25, 2024


    Job Summary:

    This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

    This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time.

    We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
    Position Summary
    ILM's Groom Artist Team sits alongside our Digital Model Shop and Creature Teams.

    Creating hair, fur and/or feather grooms for characters and creatures as part of the Creature / Character pipeline for high-end VFX projects.

    What You'll Do
    Creation of fur/feather/hair/environment grooms for characters, creatures and environments using a mix of off the shelf and ILM proprietary tools
    Collaborate with Creature TD's to determine requirements and solutions for dynamics and layouts
    Paint colour and specular maps for hair, fur and feathers
    Work closely with additional departments in the Creature workflow including Modeling, Animation and Lighting
    Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
    What We're Looking For
    Proven experience within a high-end VFX facility
    Demo reel and portfolio illustrating knowledge and experience in painting, illustration or design
    Familiarity with film production; computer graphics
    Proven Groom skills within a high-end VFX production environment
    Ability to learn quickly and assimilate new information
    Good interpersonal skills


    Nice to have:
    Good organizational skills
    Grooming portfolio with creatures, digidoubles, and feathers
    Ability to liaise with various parts of the Computer Graphics pipeline
    Proficient in Maya, Houdini, Mari (preferred), Zbrush, Photoshop, or Bodypaint
    Ability to navigate complex Computer Graphics pipelines
    #J-18808-Ljbffr

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