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    Senior 3D Artist - Vancouver, Canada - Brass Token

    Brass Token
    Brass Token Vancouver, Canada

    5 days ago

    Default job background
    Arts / Entertainment / Publishing
    Description

    Brass Token is a boutique game development studio based in Vancouver, BC. We create original third person story-driven action games and we are also engaged in exciting AAA co-development projects.

    We're growing our all-star team and looking for an Senior 3D Artist.

    Why Brass Token?

    Led by proven AAA veterans with critical and commercial success, our vision is to be a premiere developer of story driven action games. In pursuit of our goals, we draw on extensive experience while also constantly exploring new approaches to game development.

    Our team culture is relaxed but everyone is driven and takes great pride in their work. We leave plenty of room for innovative thinking and encourage honesty and challenge in a comfortable workplace.

    Some of us work remotely, others from our studio. We are flexible and will work to accommodate an arrangement that best suits you. Please note: we are limiting our search to North America.

    This is a unique opportunity to grow with a rewarding, up and coming developer.

    Who are we looking for?

    We are looking for a Senior 3D Artist who is passionate about pushing Unreal Engine to create realistic experiences in fantastic worlds. You are a visionary and creator that takes advantage of Maya and Unreal's ever-growing toolset.

    Responsibilities:

    • Create and/or modify high quality realistic 3D art assets that adhere to the game's visual and creative direction.
    • Set up and maintain materials for characters, creatures and environments for a consistent look and workflow.
    • Create or help lead the creation of concept art, storyboards and reference materials.
    • Work with the Producer to determine appropriate use of outsourced art resources, in consideration of the company's internal team capacity and game budget.
    • Provide hands-on support to artist and engineers on asset performance and cross-platform optimization.
    • Play the game and provide feedback.
    • Collaborate with the entire team to make sure we all hit our deliverables on time and at a high level of quality.
    • Participate in art asset reviews for quality and continuity to support the overall artistic vision.
    • Support the team in developing and maintaining standards (naming, file structure, best-practices, etc.)
    • Play the game regularly and provide feedback and suggestions to the team as both a gamer and a developer.

    Requirements:

    • Must have shipped at least one successful AAA videogame or equivalent real-time media project in a leadership role.
    • Expert experience with Maya and Photoshop.
    • Excellent written and verbal communication skills and a passion for working with others both remotely and in person.
    • A strong sense of initiative to work and lead through a remote setting.

    Pluses:

    • Hands on experience with the Unreal Engine.
    • Experience with Substance Painter, Quixel Megscans, and Marvelous Designer is an asset.
    • An understanding of Maya scripts and tools.
    • Strong illustration and storyboard abilities are an asset.

    Competitive Compensation

    We offer competitive compensation packages.

    Please send your CV and portfolio to


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