- We are an Artist owned and operated VFX studio.
- We love what we do and always stay curious about new technology and techniques.
- We respect work/life balance in a hectic industry.
- We work with a team from all walks of life and backgrounds.
- Studio is based in Vancouver. A remote first, hybrid approach is available to all candidates. All remote positions require the candidate to have a reliable internet connection via ethernet.
- British Columbia Employees Pay Range: $40 - $60 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
- This position requires candidates be based in Vancouver, British Columbia or in the U.S.
- Zoic does not cover relocation costs.
- This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
- Due to the volume of applications, we receive across our different openings we regret that only those selected for an interview will be contacted.
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BC, Model - Vancouver, Canada - Zoic Studios
Description
Model & Texture (Hard Surface) Artist - Expression of Interest
This position is based in Vancouver. All applicants must reside in British Columbia if applying within Canada.
About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.
Are you looking for your next creative and technical challenge? Come join our team
Why Join Zoic?
Our Vancouver, BC location is interested in hearing from Model & Texture (Hard Surface) Artists for future openings.
Modeling & Texturing artists will collaborate with other departments within the studio to create and complete assets as assigned. We are looking for artists with experience modeling and texturing environments and hard surface vehicles and props.
Modeling and/or Texturing artists work under the supervision of the Asset Supervisor, CG Supervisor and VFX Supervisor.
Due to tax credit purposes, all qualified applicants must reside in BC.
Responsibilities
• Create digital assets from both cyber scans and photographic reference that meets all production requirements
• Clean up / re-top models as needed
• Ability to work self-directed and also follow specific direction when given
• Work closely with other departments to ensure assets created work through the pipeline
• Implement best practices and anticipate potential problems
• Pro-active team member who demonstrates a strong sense of creativity and respect for aesthetics
• Knowing and following all pipeline and studio policies and procedures
Qualifications
• Reel or portfolio demonstrating wireframes, uv layouts and/or texture maps
• Proficiency in Maya and ZBrush, Mari and or Substance Painter
• Good retopologizing and UV skills a must
• Experience creating high resolution hard surface models
• Knowledge of V-ray a plus
• Experience with Marvelous Designer a plus
• Experience with Substance painter a plus
• Excellent communication and organizational skills
• Strong attention to detail and follow through.
• Positive attitude, hard worker, flexible schedule for deliveries
• Experience working within film and television a must
Location Information
Additional Information