- Bring life and excitement to the game through your design and implementation of compelling realistic effects.
- Coordinate with Art, Design and Animation to ensure FX match the quality bar and vision for the game.
- Fix FX related bugs, including performance and budget issues.
- Help improve technical pipelines and FX creation techniques/tools.
- Participate in research and development.
- 2+ years experience as an effects artist on professional projects.
- Experience working within a game engine.
- Demonstrable ability to create beautiful and affecting VFX for games, film/tv, or a combination of both.
- Strong understanding of real-time VFX.
- Both technical and creative with a strong artistic vision.
- Mastery of relevant software packages such as Photoshop, After Effects and Maya.
- A reel with examples of your work showcasing the above.
- Passion for making and playing games.
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Visual Effects Artist - Vancouver, Canada - Electronic Arts
Description
About the Organization: EA is one of the most iconic brands in entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite video games IP. We are assembling a team with the purpose of constructing a novel and immersive experience. This is your opportunity to join this new team that will shape the future of interactive entertainment.
About our team: We are starting a new team composed of a mixture of experienced EA/EA SPORTS and new talent from across industries. With some of the most valuable IP in the world, and the resources EA has to offer, we have access to the capabilities needed to deliver amazing new experiences for an expanded audience of players worldwide.
About the role: This FX Artist will help create incredible real-time rendered visual effects which meet the vision for the gameplay experience. You have sensibilities pertaining to real-time rendered FX both technically and creatively, and is experienced as a member of a game development team (or a team that develops within a game engine) with a focus on creating FX. We are picturing someone with a passion for fun gameplay and the ability to both inspire and create, who can embrace our game development philosophy and share their hard earned expertise to create an incredible experience for our players.
Your Responsibilities
Your Qualifications
Ceci ne s'applique pas au Quebec
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
HOURLY PAY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
o $73,200 - $101,700 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.