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    Surfacing Artist - Montreal, Canada - Reel FX Creative Studios

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    Description

    The Surfacing Artist is responsible for the creation and application of textures for use in the production of live-action and fully CG images. The Surfacing Artist is also responsible for collaborating with the Lighting, Shading, Look Development Artists and Surfacing Lead to create a variety of textural looks and styles.

    Responsibilities:


    • Paint maps and images for surfacing department

    • Create efficient UV layouts

    • Create and maintain desired surface look and feel for characters, props and environments with direction from the Production Designer and/or Art Director

    Qualifications:


    • Degree/diploma in fine arts or animation or equivalent experience

    • Minimum 1 year of experience in Feature Film, Commercial and/or Video Game production

    • Experience with Maya and Arnold or similar render packages

    • Good artistic eye for detail with ability to match art reference

    • Familiarity with polygonal surfacing and UV layout

    • Experience in Mari, Substance Painter or similar 3D painting package



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