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    Senior 3D Character Artist - Toronto, ON, Canada - Behaviour Interactive

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    Description

    Senior 3D Character Artist - Blight: Survival | Artiste de personnage 3D sénior·e Blight: Survival Dans ce rôle, vous devrez:

    • Créer les différents éléments requis par la production du jeu incluant textures et des matériaux ;
    • Assurer une performance idéale du jeu en comprenant et respectant les directives techniques et en favorisant l'optimisation des éléments artistiques, tout en atteignant la qualité visuelle recherchée ;
    • Communiquer avec les autres départements afin de bien comprendre leurs besoins et exigences.

    Ce que nous recherchons:

    • Un minimum de 5 ans d'expérience dans l'industrie du jeu vidéo ;
    • Diplôme ou formation d'une école d'animation 2D/3D reconnue ;
    • Maitrise du volet modélisation à travers différents outils tels que Blender et Zbrush, spécifiquement sur des "hard-surfaces";
    • Capacité à intégrer les assets dans l'engin (expérience avec UE5 ou UE4);
    • Portfolio démontrant les compétences en création de modèles 3D, textures, en dépliage des UV et en éclairage;
    • Compréhension des techniques de PBR ( physically based rendering ) est un atout ;
    • Un portfolio est obligatoire lors de votre application;
    • Pouvoir communiquer en Français et en Anglais, à l'écrit et à l'oral est un plus.
    Behaviour Interactive s'associe à Haenir Studio pour développer et publier leur premier jeu très attendu, Blight : Survival. Le jeu se déroule dans le no man's land entre deux royaumes désespérés enfermés dans une guerre incessante. Dans ce royaume de mort et de décomposition, une nouvelle souche de Blight a surgi des restes de ceux qui sont tombés au combat. Nourrie et renforcée par le sang versé, elle se propage rapidement, transformant l'homme en monstre.

    Veux-tu savoir de quelle type d'aventure tu pourrais faire parti avec nous ?

    Voici un premier aperçu de ce qui t'attends:

    Toutes nos opportunités d'emploi sont offertes aux résidents du Québec et de l'Ontario et le mode de travail est choisi par l'employé (100% télétravail, Flex. ou 100% au bureau), sauf indication contraire.

    Fondé au siège à Montréal, Behaviour compte plus de 1,300 employés dans le monde à travers nos studios à Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) et au Royaume-Uni (Behaviour UK-North and Behaviour UK-South). Ce rôle fait partie de notre unité d'affaire qui travaille sur nos jeux originaux. C'est équipes se concentrent sur la création, le développement et la maintenant des IPs appartenant a Behaviour, tels que Dead by Daylight et Meet Your Maker, ainsi que d'autres titres non annoncés en cours de développement.

    Chez Behaviour Interactif, on croit en l'équité des chances pour tout le monde et on célèbre la diversité des personnes, des perspectives et des idées. C'est donc important pour nous de travailler avec des talents qui proviennent de tous les horizons, et ce, indépendamment de leur âge, sexe, ethnicité, couleur, origine ethnique ou nationale, religion, orientation sexuelle, identité de genre, statut familial, handicap ou toute autre caractéristique protégée par les lois applicables.

    #J-18808-Ljbffr

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