Jobs
>
Vancouver

    Game Integrations Engineer III - Vancouver, Canada - Electronic Arts

    Default job background
    Regular
    Description
    Requisition Number:183516Can this position be remote?: Yes

    We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

    At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future will provide our players with more empowerment to imagine and create, with their imagination being the only limit.

    We are looking for a Software Engineer 3 to help us integrate and showcase our technologies that power creation in our games. If you have experience with game development and integrating with services, we want to hear from you.

    You will work with an experienced team that has collectively built and worked on games and backend services for more than two decades. You will work with multiple developers to integrate and showcase our services to our partners.

    We strive to stay relevant in our development approaches and technology. Many of our software engineers are "polyglots" and strive in multiple environments.

    As a Software Engineer 3 reporting to the Integrations Technical Director, you will

  • Create integration client experiences via sample and in-progress games that showcase our user-generated content capabilities.
  • Architect and develop features in Unreal Engine that are performant, stable, and easy to extend.
  • Utilize and expand on existing cloud-hosted services for game integrations
  • Utilize and expand on our game SDKs that connect to our services
  • Write clean, SOLID code that promotes our coding standards
  • Contribute to our coding standards
  • Author and review technical design documents and API specifications detailing software requirements
  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating
  • Support and troubleshoot inbound requests from studios and partners
  • Qualifications Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.

  • Bachelor/Master's degree in Computer Science, Computer Engineering or related field
  • 5+ years of hands-on programming experience with C++
  • You've shipped or prototyped a game with Unreal Engine (and optionally with Unity). You unstand game architecture.
  • Experience with the following languages and frameworks: C++, C#, TypeScript, Java/Kotlin, and Go
  • You have led or contributed to a real-time multiplayer feature.
  • Experience with terminal, bash, and command line interfaces
  • Experience with automated testing.
  • You have a desire to work with server engineers and designers to integrate their capabilities into games
  • You have experience working in an Agile or Scrum environment
  • Experience with software development design patterns.
  • You're willing to iterate quickly and develop prototypes
  • You have a desire to mentor and learn from your peers
  • Pluses

  • You've worked on real-time multiplayer games
  • You've shipped and maintained a framework library that has been utilized by partners
  • You have experience building scalable services and deploying them to Kubernetes
  • You have experience working with cloud providers (GCP, AWS, Azure, etc)
    Ceci ne s'applique pas au Québec.

    COMPENSATION AND BENEFITS

    The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

    EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

    BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):
    o $140,700 - $204,700 USD Annually

    • New York (depending on location e.g. Manhattan vs. Buffalo):
    o $125,300 - $204,700 USD Annually

    • Jersey City, NJ :
    o $164,800 - $204,700 USD Annually

    • Colorado (depending on location e.g. Denver vs. Colorado Springs):
    o $131,000 - $174,800 USD Annually

    • Washington (depending on location e.g. Seattle vs. Spokane):
    o $125,300 - $198,100 USD Annually

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
    o $115,100 - $161,200 CAN Annually

    Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
  • About Electronic Arts

    Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

    We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.



  • City of Vancouver Vancouver, BC, Canada

    Named among Canada's Top 100 Employers, BC's Top Employers, and Canada's Greenest Employers, the City of Vancouver seeks colleagues who can help shape and embody our core commitments to sustainability, reconciliation, equity and outstanding quality of life for all residents. The ...


  • Seaspan British Columbia, Canada Full time

    The Engineer III, Electrical coordinates and executes engineering tasks within allocated systems design in compliance with schedule and budget specifications. The Engineer III ensures integration of the systems into the ship and performance of the systems through to ship delivery ...


  • Sierra Space Vancouver, Canada Full time

    Are you a bold thinker? We dream big at Sierra Space—advocating the exploration of space, keeping service members safe and creating the systems that keep our world united and sustain our way of living. Join our team As a Systems Engineer, you will be using your skills and experti ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · You will collaborate with the UX to translate wireframes and mockups into functional, responsive web interfaces using React and · You will develop and implement UI components using HTML, CSS, and TypeScript. · You will ensure the technical feasibility of UI/U ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · : Use EA's Digital Platform technologies to implement server features and components. · Create client code to support features and improve multiplayer experiences. · Improve client and server online systems to improve latency, reliability, scalability, perfor ...


  • Electronic Arts Vancouver, Canada Regular

    Requisition Number:182338Can this position be remote?: No We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we ser ...


  • Electronic Arts Vancouver, Canada

    Software Engineer · Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology. · Our Values: We believe in an honest and transparent env ...


  • Electronic Arts Vancouver, Canada

    Our Digital Experiences team is focused on leading the strategy and implementation of technical projects/experiences that allow our players to create and connect deeper with our franchises, both in and out of the game. These projects span digital touchpoints where players create ...


  • Electronic Arts Vancouver, BC, Canada

    The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · Develop AI, automation frameworks, tools, engine components and processes used across studios. · Use modern software engineering processes and best practices for requirements, design, implementation, and testing. · You will work with all disciplines to gathe ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · : You will design brand new services covering all aspects from storage to application logic to management console. · You will enhance and add features to existing systems. · You will research and select new best-of-breed technologies to meet challenging requi ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · : You will lead the technical design and architecture of major components in the tool stack. · You will work with customers and business leaders to understand customer needs and deliver incrementally on their highest priority features and requirements. · You ...


  • Electronic Arts Vancouver, Canada

    · The EA Digital Platform (EADP) organization powers the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusa ...


  • Electronic Arts Vancouver, Canada

    EA's Digital Platform (EADP) organization drives important technology decisions and investments for EA on a global basis, across all divisions and studio teams. Technology and engineering leadership at EA is essential to making the industry's best games and services and the EADP ...


  • Electronic Arts Vancouver, Canada

    · Job Advertisement: · The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity an ...


  • Sierra Space Vancouver, BC, Canada

    ```html · Do you have an eye for detail and a passion for developing innovation solutions? Join our team · As a Guidance, Navigation and Control Engineer, you will be using your skills and expertise to design and test algorithms, flight software, related hardware, design tools, s ...


  • Sierra Space Vancouver, Canada Full time

    Are you a mid-career spacecraft GNC engineer looking for a new challenge? Are you excited by the prospect of using your talents to build and protect the space economy of the future? · As a level 3 Guidance, Navigation, and Control Engineer, you will be using your skills and exper ...


  • Amazon Vancouver, Canada

    Software Dev Engineer III, AWS Timestream · Timestream is a fast, scalable, serverless time series database service that makes it easy to store and analyze trillions of events per day in a cost-efficient manner. We are developing innovative new capabilities from the ground up to ...


  • Amazon Development Centre Canada ULC Vancouver, Canada Full time

    Timestream is a fast, scalable, serverless time series database service that makes it easy to store and analyze trillions of events per day in a cost-efficient manner. We are developing innovative new capabilities from the ground up to transform the way customers analyze their ti ...


  • Amazon Vancouver, Canada Full time

    DESCRIPTION · Timestream is a fast, scalable, serverless time series database service that makes it easy to store and analyze trillions of events per day in a cost-efficient manner. We are developing innovative new capabilities from the ground up to transform the way customers an ...