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Associate Director, Technology - Québec, QC, Canada - Ubisoft Entertainment
Description
With a team of more than 500 creative, passionate and innovative talents, Ubisoft Quebec continues to grow and expand.Founded in 2005, the Quebec City studio has carved out a place for itself among the leaders in the video game industry.
Involved in several of Ubisoft's flagship franchises, it has acquired solid expertise, positioning it in the development of major AAA games.
As an Assistant Game Director at Ubi Québec, you will play a hybrid role of designer and manager, having an impact on a team of designers and on the various games of the Assassin's Creed brand.
You'll help create systems and mechanics, then develop a clear plan of action to implement them. You'll supervise your team in the production process, managing their creative work, planning tasks and setting realistic deadlines. You will also interconnect with the various Assassin's Creed game teams and work with them to establish innovative solutions.With your understanding of the methods and tools for creating, solving and exploring design, you can step in as needed to help your team bring all features from concept to completion.
Collaborate with the Content Director and Platform Director to develop the overall product vision;Create a project scope plan (timelines, number of systems and mechanics, etc.);
Supervise your team in the development of their features (progression, game mechanics, etc.) and documentation (creative briefs, feature approvals, etc.)
;Adapt to technical and production constraints + participate in the search for solutions to correct defective functionalities;
Develop a culture of sharing and continuous improvement within the business community;
Contribute to a safe, inclusive and positive work environment and escalate issues that may affect employees or the project;
A degree in video game creation, project management, or equivalent (undergraduate degree is an asset);
Experience in video game development or other relevant experience (live/online game development is a real asset);
Extensive experience with game engines (e.g. Unity or Unreal), productivity software (word processors, spreadsheets, etc.) and management software (e.g. A broad understanding of the market and a (burning) passion for video games;
Photoshop) and 3D software (e.g. Your resumehighlighting your education, experience, skills, and any games shipped;
Please feel free to send us samples of your work (attach files or send us a link to your demo reel or online portfolio).
A hybrid and flexible work mode, 6 weeks of vacation in your first year, an enriched parental leave, a Ubi gym directly in our offices, a complete group insurance program,access to complete Dialogue telemedicine services , an RRSP with a contribution from Ubisoft, an advantageous bonus program, concrete measures to ensure the right to disconnect, the option of working part-time and much more.
Working for an equal opportunity employer who believes that diversity of backgrounds and perspectives is essential to creating worlds where gamers and their teams can thrive and express themselves.