Jobs
>
Vancouver

    Principal Character Artist - Vancouver, Canada - Electronic Arts

    Default job background
    Regular
    Description
    Requisition Number:183271Can this position be remote?: Yes

    We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

    Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star WarsTM Jedi: Fallen Order, Star Wars Jedi: Survivor, and Medal of Honor: Above and Beyond. You can learn more about our studio and values at

    We are seeking a Principal Character Artist with the passion and know-how to help drive the creation of the most diverse characters and creatures. As a Principal Character Artist on our team, you will be working daily to bring a diverse range of characters and creatures to life. The ideal candidate has a broad skill set in character art and is eager to be challenged by the wide variety of character related work that our game has to offer.

    What you'll do:

  • Work closely with the Lead Character Artist to create high quality character assets, all the way from blockout to textured in-engine.
  • Help establish process, pipeline, and best practices for the rest of the team.
  • Be a champion for delivering high quality assets that conform to technical and optimization standards.
  • Ideally, you will have...

  • Shipped at least one AAA quality game as a character artist.
  • Expert knowledge of modern AAA character art tools and software packages.
  • Experience with creatures and other non-humanoid characters.
  • A strong understanding of anatomy, proportion, silhouette, color theory, and other artistic fundamentals.
  • A solid understanding of topology for rigging/skinning, efficient UVs, LOD creation, budgets, and other technical requirements of building optimized content.
  • A desire to be a part of a highly collaborative team, working closely with other departments to iterate.
  • An appetite for giving and receiving constructive feedback from anybody on the team, regardless of position.
  • If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

    In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits Learn more at.

    Ceci ne s'applique pas au Québec.

    COMPENSATION AND BENEFITS

    The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

    EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

    BASE SALARY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):
    o $138,200 - $219,000 USD Annually

    • New York (depending on location e.g. Manhattan vs. Buffalo):
    o $136,600 - $219,000 USD Annually

    • Jersey City, NJ :
    o $171,100 - $219,000 USD Annually

    • Colorado (depending on location e.g. Denver vs. Colorado Springs):
    o $153,100 - $206,200 USD Annually

    • Washington (depending on location e.g. Seattle vs. Spokane):
    o $136,600 - $202,300 USD Annually

    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
    o $126,000 - $176,300 CAN Annually

    Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    About Electronic Arts

    Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

    We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.


  • Electronic Arts

    Character Artist

    1 week ago


    Electronic Arts Vancouver, Canada

    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport th ...

  • IronOak Games

    Character Artist

    4 days ago


    IronOak Games Vancouver, Canada

    **IronOak Games - Character Artist** · **Description** · IronOak Games is seeking an experienced Character Artist with 4+ years experience working in character design and creation for video games. This is a full-time role for the creation of stylized characters and creatures for ...

  • Electronic Arts

    Character Artist

    1 week ago


    Electronic Arts Vancouver, Canada

    We are currently hiring on our EA SPORTS FC Kits & Accessories Team_ · EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA S ...

  • Electronic Arts

    Character Artist

    1 week ago


    Electronic Arts Vancouver, Canada

    **About the Organization**: EA is one of the most iconic brands in entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite video games IP. We are assembling a team with the purpose of constructing a novel ...

  • Next Level Games

    3D Character Artist

    4 days ago


    Next Level Games Vancouver, Canada

    Next Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. · We've been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Striker ...

  • Piranha Games Inc.

    Character Artist Ii

    1 week ago


    Piranha Games Inc. Metro Vancouver Regional District, Canada

    **OVERALL OBJECTIVE AND PURPOSE**: · Under the guidance of Art Director, model the characters with a special focus on their anatomy and ensure that the main character and supporting characters meet the same standards in terms of quality and style. · **WHY YOU SHOULD WORK WITH PGI ...

  • Electronic Arts

    Character Artist Ii

    18 hours ago


    Electronic Arts Vancouver, Canada

    Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new w ...


  • Electronic Arts Vancouver, Canada

    At Ripple Effect, an evolution of Battlefield's DICE LA, we are building the AAA studio of tomorrow. Our Los Angeles-based game studio is dedicated to crafting community-first experiences powered by cutting-edge technology and genre-defining innovation. We welcome artists of all ...

  • IGG Canada

    2d Character Artist

    18 hours ago


    IGG Canada Vancouver, Canada

    IGG Canada is a premium mobile game and video production studio located at 5 East 8th Ave. Vancouver, Canada. · With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IG ...


  • Sumo Digital Ltd. Vancouver, Canada

    Job reference · - eCgPNYRuvI1n1_crt: · - Company Name · - Sumo Digital Ltd. · - Salary · - Competitive · - Location · - Vancouver, Canada · - Country · - Canada · - Industry sector · - Art · - Job start date · - ASAP · - Posted date · - 23/02/2023 · - Experience Level · - Mid-Se ...


  • Disney Vancouver, Canada

    Character Look Development Artist · **Job ID** · **Location** · - Vancouver, Canada · **Business** · Walt Disney Animation Studios · **Date posted** · Mar. 24, 2023 · **Job Summary**: · Walt Disney Animation Studios has an exciting opportunity for Character Look Development Artis ...


  • Tit Mouse Inc Vancouver, Canada

    Titmouse Vancouver is hiring Harmony animation/character layout artists for the upcoming · **Invincible Fight Girl** series, a 2D animated action-comedy show starring a cast of heartwarming characters and epic wrestling adventures The style has · ** Ben 10, Fabien Mense, Glitch T ...


  • Animal Logic Vancouver, Canada

    Please note this is a hybrid position and requires you to work from our Vancouver studio for part of the work week. This is not a remote opportunity._ · The primary focus of this role is to contribute to the character effects required on a range of upcoming animated features. Dev ...

  • Electronic Arts

    Character Artist

    1 week ago


    Electronic Arts Vancouver, Canada

    EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport th ...

  • Electronic Arts

    Character Artist

    3 days ago


    Electronic Arts Vancouver, Canada Regular

    Responsibilities · : We are looking for a well-rounded character artist with an emphasis on creating game-ready clothing. We are looking for someone who understands character creation as a whole but has an interest and passion for clothing. You will need to demonstrate solid gr ...

  • Electronic Arts

    Character Artist

    1 week ago


    Electronic Arts Vancouver, Canada Regular

    Responsibilities · The character artist is an important role in top-tier video game creation. In the context of our games, they create the cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing sk ...

  • Electronic Arts

    Character Artist

    1 day ago


    Electronic Arts Vancouver, Canada Temporary

    Responsibilities · The character artist is an important role in top-tier video game creation. In the context of our games, they create the cast of characters that populate the game universe. Our character artists are dynamic and efficient modelers with sculpting and texturing sk ...

  • Electronic Arts

    Character Artist

    6 days ago


    Electronic Arts Vancouver, Canada

    About the Organization: EA is one of the most iconic brands in entertainment with nearly 30 years of innovation, passion, and connection of millions of players across the globe to their favorite video games IP. We are assembling a team with the purpose of constructing a novel and ...


  • IGG Canada Vancouver, Canada

    IGG Canada is a premium mobile game studio located at 5 East 8th Ave. Vancouver, Canada. · With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a gl ...


  • Electronic Arts Vancouver, Canada Regular

    Responsibilities · : Working with Art Director, Producers, Technical Artists and Engineers. · Troubleshooting and creating workflows and documentation. · Establishing visual targets and prototypes. · Bringing character concept to life. · Leading internal and external teams. · ...