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    Artiste Props - Montreal, Canada - GameOn Studio

    GameOn Studio
    GameOn Studio Montreal, Canada

    3 days ago

    Default job background
    Full time
    Description
    Job Description
    • Concevoir et créer des accessoires stylisés pour les scènes cinématiques, en veillant à ce qu'ils soient en accord avec la vision artistique globale du jeu.
    • Conceptualiser, modéliser, texturer et rigger les accessoires de bout en bout, en respectant les besoins de jeu et les exigences de performance en temps réel.
    • Collaborer avec les équipes d'art, d'animation et de cinématique pour s'assurer que les accessoires sont intégrés de manière transparente dans les scènes et renforcent la narration.
    • Maintenir des standards de qualité élevés et une attention aux détails dans la conception et l'exécution des accessoires.
    • Optimiser les accessoires pour leur utilisation dans le jeu, en équilibrant fidélité visuelle et performance.

    Job Description:

    • Design and create stylized props for use in cinematic scenes, ensuring they align with the overall artistic vision of the game.
    • Conceptualize, model, texture, and rig props from start to finish, adhering to gameplay needs and real-time performance requirements.
    • Collaborate with the art, animation, and cinematic teams to ensure props are integrated seamlessly into scenes and enhance the narrative.
    • Maintain high-quality standards and attention to detail in prop design and execution.
    • Optimize prop assets for in-game use, balancing visual fidelity and performance.
    Qualifications
    • Un minimum de 3 ans d'expérience professionnelle en tant qu'Artiste Props/Rigger. Expérience dans la création d'esthétiques créatives/visuelles de haute qualité et de rigs. Maîtrise de l'Unreal Engine.
    • Compétences techniques : Blender, Maya, Max, ZBrush et MotionBuilder.
    • Excellentes compétences organisationnelles, de communication et de gestion du temps.
    • Capacité à suivre les directives et à mettre en œuvre les retours.
    • Capacité à penser de manière créative pour trouver des techniques plus efficaces.
    • Grande éthique de travail et motivation personnelle.
    • Passion pour les jeux vidéo.

    Qualifications:

    • A minimum of 3 years of professional experience as a Props Artist/Rigger.
    • Experience creating high quality creative/visual aesthetics as rigs.
    • Proficient in Unreal Engine.
    • Technical Skills: Blender, Maya , Max, ZBrush and MotionBuilder.
    • Excellent organizational, communication, and time management skills.
    • Able to take direction and implement feedback.
    • Ability to think outside the box to come up with more efficient techniques.
    • High work ethic and self-motivated.
    • Passion for Games.

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